Zenethylamine Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a +0 whip 5 stones (23, -19, D:1) a +0 club (23, -9, D:1) a +0 ring mail (30, 14, D:1) a +0 club (32, 12, D:1) a +0 dagger (32, 18, D:1) a hobgoblin skeleton (32, 36, D:1) a +0 robe (33, 18, D:1) a +0 short sword a +0 club a goblin skeleton (38, -15, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (39, -14, D:1) a ball python corpse (skeletalised by now) (39, 9, D:1) a +0 dagger a quokka corpse (skeletalised by now) (43, 16, D:1) a +0 chain mail (44, -3, D:1) a +0 dagger (50, 15, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -8, D:2) a +0 short sword (14, -16, D:2) 4 stones (18, 0, D:2) a frilled lizard corpse (skeletalised by now) (19, -3, D:2) a ball python skeleton (21, -17, D:2) a +0 dagger a ball python skeleton (21, -7, D:2) a jackal skeleton a jackal skeleton (24, -17, D:2) a +0 dagger a kobold skeleton (25, 0, D:2) an adder skeleton (26, -9, D:2) a hobgoblin skeleton (26, -8, D:2) a rat skeleton (28, -11, D:2) a hobgoblin skeleton (29, -8, D:2) 9 stones (38, -23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a black bear corpse (0, 2, D:3) a +0 plate armour (4, 0, D:3) a rat corpse (7, 5, D:3) 2 potions of curing