Zenethylamine Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -4, D:1) a +0 plate armour (3, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 11, D:1) a +0 dagger 2 stones (10, 29, D:1) a +0 whip (13, 22, D:1) a jackal skeleton (18, 22, D:1) a frilled lizard skeleton (19, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, 21, D:1) a hobgoblin skeleton (23, 9, D:1) a bat skeleton (26, -3, D:1) 2 gold pieces (26, -2, D:1) 8 gold pieces (26, -1, D:1) 9 gold pieces (27, -3, D:1) 10 gold pieces (27, -2, D:1) 7 gold pieces (27, -1, D:1) 19 gold pieces (28, -3, D:1) 8 gold pieces (28, -2, D:1) 13 gold pieces (28, -1, D:1) 9 gold pieces (34, 12, D:1) a +0 dagger (35, 33, D:1) a +0 dagger (38, 23, D:1) a hobgoblin skeleton (38, 24, D:1) a +0 mace a goblin skeleton (38, 25, D:1) a rat skeleton a rat skeleton (39, 26, D:1) a rat skeleton (42, 34, D:1) a +0 dagger (43, 7, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (17, -30, D:2) a rat skeleton (18, -14, D:2) a +0 robe (21, -29, D:2) an adder corpse (skeletalised by now) (21, 23, D:2) a rat corpse (skeletalised by now) (26, -24, D:2) a +4 dagger (28, 8, D:2) a +0 club a kobold skeleton (29, -19, D:2) a +1 helmet of light (29, -2, D:2) an adder skeleton (30, -1, D:2) a +0 club (41, -19, D:2) an adder skeleton (43, -29, D:2) a ball python corpse (skeletalised by now) (52, 10, D:2) a +0 flail a +0 chain mail Level 3 of the Dungeon [Shop] Meuxil's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) a scroll of silence (104 gold) 2 scrolls of blinking (209 gold) 3 scrolls of acquirement (unknown) (1716 gold) [Shop] Heuwk's Weapon Boutique a +0 spear (30 gold) 6 darts of disjunction (54 gold) 6 poisoned darts (36 gold) the +7 staff of the Meek {protect, meekguard} (480 gold) It cannot be enchanted further. 5 poisoned darts (30 gold) a +0 spear (30 gold) a throwing net (30 gold) a +0 long sword (35 gold) 4 large rocks (60 gold) (0, 0, D:3) a +0 short sword 5 stones (9, -8, D:3) a scarf of invisibility (13, -14, D:3) a staff of air (15, 3, D:3) a +0 ring mail (18, -13, D:3) a +0 dagger 2 poisoned darts (18, 1, D:3) a +0 dagger a kobold skeleton (26, 1, D:3) a +0 whip a +0 ring mail (26, 2, D:3) a +0 spear a gnoll skeleton (26, 3, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (26, 7, D:3) a +0 whip a gnoll skeleton (28, -21, D:3) a parchment of Summon Small Mammal (29, -13, D:3) a jackal skeleton (29, -12, D:3) a jackal skeleton (29, -11, D:3) a quokka corpse (skeletalised by now) (30, 18, D:3) a quokka skeleton (32, -32, D:3) a +0 hand axe (32, -31, D:3) a human corpse (skeletalised by now) (36, 10, D:3) a +0 dagger (41, -12, D:3) a +0 long sword (44, 1, D:3) a +0 leather armour (50, -22, D:3) a +0 club a stone a kobold skeleton Level 4 of the Dungeon [Shop] Nacsur's Assorted Antiques a scroll of identify (38 gold) a +0 cloak (85 gold) a wand of roots (5) (228 gold) a +1 chain mail of archery (285 gold) a phantom mirror (760 gold) a scroll of identify (38 gold) a +0 robe (17 gold) 2 potions of moonshine (38 gold) a +4 mace of protection (486 gold) a potion of curing (57 gold) (0, 0, D:4) a +0 spear (0, 4, D:4) a +0 falchion (0, 15, D:4) a spore talisman (2, -3, D:4) a +0 club (8, 36, D:4) a frilled lizard skeleton (8, 42, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, 43, D:4) a rat skeleton (8, 44, D:4) a +0 whip a +0 club 7 stones a kobold corpse (skeletalised by now) (9, 45, D:4) a +0 dagger 2 stones a +0 dagger (10, -4, D:4) a +0 mace a boomerang (14, 0, D:4) a +0 flail a +2 leather armour of willpower (20, -3, D:4) a +0 halberd (20, 38, D:4) a +0 short sword (28, 6, D:4) a +0 robe (31, 4, D:4) a +0 ring mail (32, -4, D:4) a hobgoblin corpse (skeletalised by now) (38, 0, D:4) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (39, -1, D:4) a +0 dagger (41, 23, D:4) a +0 dagger a goblin skeleton (43, 38, D:4) a +0 spear of pain (46, 36, D:4) a +0 giant spiked club (56, -4, D:4) a +0 heavy spear (67, -2, D:4) a +0 club a +0 robe a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (67, -1, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Naretz's CLEARANCE SALE! a parchment of Martyr's Knell (78 gold) a potion of mutation (48 gold) a parchment of Jinxbite (34 gold) a scroll of identify (12 gold) (12, 10, D:5) a +0 long sword (17, 10, D:5) a +4 rapier (17, 45, D:5) 5 javelins (18, 14, D:5) a +0 leather armour (25, 2, D:5) the inkwell talisman "Yskyuxuh" {rF+} [inkwell talisman] rF+: It protects you from fire. (35, -4, D:5) a +0 chain mail (37, 36, D:5) a +0 leather armour (41, 38, D:5) a parchment of Kiss of Death (47, 27, D:5) a +0 war axe (49, 5, D:5) a +0 club (49, 6, D:5) a +0 whip a +0 spear Level 6 of the Dungeon (7, -1, D:6) a +0 dagger a +0 robe (8, 25, D:6) a +0 spear (8, 34, D:6) a +0 chain mail (11, -5, D:6) a +0 mace a +0 ring mail (12, -6, D:6) a +0 mace a +0 leather armour (13, -15, D:6) a +0 club (15, -2, D:6) a +0 leather armour (35, 31, D:6) a +0 flail (55, -6, D:6) a +0 mace 2 boomerangs Level 7 of the Dungeon [Shop] Mipoh's One-of-a-Kind Rings a +3 ring of dexterity (unknown) (180 gold) a +1 ring of evasion (36 gold) the ring "Iqeaggeb" {MP+8 Str+3 Int+6} (1189 gold) [ring of intelligence] MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). the ring "Kuon" {MP+9 Str-3 Dex+7} (637 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). a +4 ring of strength (unknown) (270 gold) a +2 ring of slaying (180 gold) a +7 ring of protection (unknown) (1863 gold) the ring "Zeytootz" {Fly rN+ Str+7 Stlth-} (763 gold) [ring of positive energy] Fly: It grants you flight. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the ring "Muewoiz" {^Contam rElec HP+11 Slay+4 SInv} (1429 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. HP+11: It affects your health (+11). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (0, 0, D:7) a +0 dagger (1, -6, D:7) 7 gold pieces (1, -2, D:7) a +0 club a +0 ring mail (1, -1, D:7) a +0 club a +0 leather armour (2, -6, D:7) 8 gold pieces (2, -1, D:7) a +0 short sword (3, -1, D:7) a +0 mace a +0 ring mail (14, -1, D:7) a +0 club (14, 2, D:7) a +0 club a +0 scale mail (15, -20, D:7) a +0 chain mail (20, -2, D:7) a +0 whip (21, 11, D:7) 5 poisoned darts (25, 8, D:7) a +0 dagger a +0 robe the Ecumenical Temple