Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13364884432728963730 (custom seed) 7 Zenethylamine the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on July 14, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (372 turns). Zenethylamine the Grave Robber (Mummy Necromancer) Turns: 372, Time: 00:01:22 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 4/4 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The ball python hisses angrily. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) You feel a surge of power! The ball python struggles to resist. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) You feel a surge of power! The ball python struggles to resist. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python barely misses you. x2 Your soul wisp touches the ball python. You closely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. x2; Your soul wisp touches the ball python. The ball python dies! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You start waiting. Done waiting. You see here a ball python corpse. Found 2 sedimented golden potions. You encounter a ball python. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...#.#.#.>..### ##............# #...#.#....#.# #..#)..##.##.# ##..##.###.##.# .......)..†...#### .#...............# .#..##........##.# .#..##.....>..##@# ##..##........##.# .........###...... ....###.. #..##.## ##..###..###..##.# #..........!.##.# #.####..## #.# #.# # #S# #.# You could see a ball python (asleep). Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 7 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 372 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 7 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 6