Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5977429868114102477 (custom seed) 2825 Zenethylamine the Destroyer (level 9, -1/51 HPs) Began as an Octopode Hedge Wizard on July 23, 2026. Was an Initiate of Vehumet. Slain by a hornet (16 damage) ... on level 7 of the Dungeon. The game lasted 00:30:00 (9762 turns). Zenethylamine the Destroyer (Octopode Hedge Wizard) Turns: 9762, Time: 00:30:00 Health: -1/51 AC: 2 Str: 13 XL: 9 Next: 73% Magic: 15/20 EV: 12 Int: 20 God: Vehumet [......] Gold: 372 SH: 0 Dex: 11 Spells: 11/23 levels left rFire + . . (50%) h - +2 rapier (protect) rCold + + . (33%) (no offhand) rNeg . . . (100%) b - +1 hat rPois . (100%) (no amulet) rElec . (100%) c - ring of protection from cold rCorr + (50%) g - ring of protection from fire SInv . a - ring of resist corrosion Will ..... f - ring of Voanopp {rC+ Will- Wiz Str+3} Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (-1 -> -6), slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 372 gold pieces. Inventory: Hand Weapons d - a +2 dagger of flaming h - a +2 rapier of protection (weapon) Missiles e - a throwing net Armour b - a +1 hat (worn) Jewellery a - a ring of resist corrosion (worn) c - a ring of protection from cold (worn) f - the ring of Voanopp (worn) {rC+ Will- Wiz Str+3} (You found it on level 3 of the Dungeon) [ring of wizardry] rC+: It protects you from cold. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). g - a ring of protection from fire (worn) Talismans i - a medusa talisman Wands a - a wand of flame (28) Scrolls I - a scroll of immolation d - a scroll of fear {unknown} g - a scroll of fog p - 2 scrolls of poison j - a scroll of acquirement {unknown} k - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} c - 2 scrolls of torment {unknown} w - a scroll of enchant weapon a - a scroll of enchant armour Potions n - a potion of ambrosia {unknown} h - 2 potions of haste w - a potion of heal wounds r - a potion of resistance f - a potion of brilliance {unknown} o - a potion of moonshine {unknown} p - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 7.6 Spellcasting - Level 8.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 4.0 Translocations - Level 2.0 Air Magic - Level 6.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Mephitic Cloud Conj/Alch/Air 29% N/A 1% 3 d - Fulminant Prism Conj/Alch 17% 3d10 1% 4 e - Blink Tloc 46% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Foxfire Conj/Fire 92% 2x1d8 1% 1 Soul Splinter Necr 44% N/A 2% 1 Call Imp Summ 22% N/A 3% 2 Grave Claw Necr 22% 2d8 3% 2 Nazja's Percussive Temp Frge 3% 4d4 65% 5 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Zin The Shining One Lugonu Annotations: D:4 1 transporter, Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (100% to hit) The magic dart hits the hornet but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hornet! The hornet is moderately wounded. The searing ray hits the hornet. The hornet is heavily wounded. The hornet stings you! You are poisoned. You feel yourself slow down. The searing ray hits the hornet! The hornet is severely wounded. You finish channelling your searing ray. You feel very sick. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You can act again. You feel much better. You feel very sick. The hornet stings you! You die... ##..#.⌠.⌠.#.###.#....# ....'..>..'.# #.#..### #####.⌠.⌠.### #...## #ß....#.# #...# . ###'###.# #..## ... #.#.....# #..# ....# #.##....# #..' ......#.##....# #..# ......y@.(....# ....#.#.##....# # # #.##....# #.##....# #.###.### #.. ..# ### ## You could see a hornet. Vanquished Creatures Pikel (D:4) A wyvern (D:7) A steam dragon (D:7) 2 water moccasins (D:7) Duvessa (D:4) A kobold geomancer (D:6) An orc warrior (D:6) A black bear (D:7) 3 ogres 4 lemures (D:4) A kobold brigand (D:6) 3 bullfrogs Dowan (D:4) 2 howler monkeys 3 bombardier beetles 2 jellies 2 hounds An orc priest (D:6) A gnoll bouda (D:6) 3 sleepcaps A clockroach (D:4) 3 iguanas A drude (D:6) 3 orc wizards 13 gnolls 7 adders A shadow imp (D:6) 2 white imps (D:7) 3 ufetubi A ribbon worm (D:3) 18 orcs 6 endoplasms 7 hobgoblins 4 jackals 6 quokkas 6 ball pythons 7 bats 4 frilled lizards 9 goblins 10 kobolds 11 rats 158 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 287 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 528 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:1 | Found a faded altar of an unknown god. 1106 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1418 | D:2 | Reached skill level 3 in Conjurations 1844 | D:2 | Reached XP level 4. HP: 26/27 MP: 5/9 1848 | D:2 | Learned a level 3 spell: Mephitic Cloud 1853 | D:2 | Learned a level 4 spell: Fulminant Prism 2399 | D:3 | Identified the ring of Voanopp {rC+ Will- Wiz Str+3} 2495 | D:3 | Reached skill level 4 in Conjurations 2556 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/11 2669 | D:3 | Reached skill level 1 in Alchemy 3613 | D:3 | Found a bloodstained altar of Trog. 3924 | D:3 | Reached XP level 6. HP: 36/36 MP: 2/12 3928 | D:3 | Learned a level 2 spell: Blink 4296 | D:4 | Encountered Pikel 4418 | D:4 | Encountered Dowan 4513 | D:4 | Encountered Duvessa 4521 | D:4 | Killed Dowan 4540 | D:4 | Reached skill level 5 in Conjurations 4549 | D:4 | Killed Duvessa 4550 | D:4 | Reached XP level 7. HP: 37/41 MP: 0/13 4755 | D:4 | Found a broken altar of Ashenzari. 4823 | D:4 | Found a shadowy altar of Dithmenos. 4886 | D:4 | Encountered Grinder 4903 | D:4 | Found a glowing golden altar of the Shining One. 4911 | D:4 | Found a transporter. 5212 | D:4 | Killed Pikel 5213 | D:4 | Reached skill level 8 in Conjurations 5213 | D:4 | Reached XP level 8. HP: 46/46 MP: 0/14 5628 | D:5 | Entered Level 5 of the Dungeon 5845 | D:5 | Reached skill level 1 in Air Magic 6538 | D:6 | Reached skill level 5 in Alchemy 6701 | D:6 | Found a glowing silver altar of Zin. 6701 | D:6 | Found an opulent altar of Gozag. 6807 | D:6 | Reached skill level 5 in Spellcasting 7173 | D:6 | Reached XP level 9. HP: 39/51 MP: 4/17 9273 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 9302 | D:7 | Found an ornate altar of the Wu Jian Council. 9699 | D:7 | Found a statue of an orb of winter. 9701 | D:7 | Found a staircase to the Ecumenical Temple. 9703 | D:7 | Found a statue of an orb of winter. 9708 | Temple | Entered the Ecumenical Temple 9726 | Temple | Became a worshipper of Vehumet 9726 | Temple | Offered knowledge of Shock by Vehumet. 9761 | D:7 | Paralysed by a hornet for 1.5 turns 9761 | D:7 | HP: 2/51 [hornet (11)] 9762 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, basic_ecumenical_altar, minmay_domino_2, minmay_tiny_reverse_x D:2: layout_basic D:3: layout_basic, trog_butcher_becter D:4: serial_bayou_shore_a, layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, nicolae_overflow_prove_your_dedication, mainiacjoe_overflow_catwalk, interstate_on_off, dreamdust_mushroom_princess, uniq_pikel, uniq_duvessa, uniq_grinder D:5: layout_loops_corners D:6: layout_gridville, grunt_temple_overflow_gold_and_silver, minmay_fractal_squares_diagonal_5 D:7: minmay_s_stair_smasher, layout_basic, lemuel_crystal_altar, kiku_gazebo_garden_becter, minmay_temple_entry_hall Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 3 4 5 8 | 8.0 Spellcasting | 4 5 7 | 7.6 Alchemy | 3 4 5 6 | 6.0 Air Magic | 2 | 2.0 Translocations | 2 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Summonings | | 1.0 Necromancy | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | 12 | 13 || 29 Melee: Dagger | 4 | 12 | || 16 Constrict | 1 | 4 | 4 || 9 Tentacles | | 2 | 4 || 6 Rapier | | | 13 || 13 Cast: Magic Dart | 75 | 53 | 60 || 188 Searing Ray | 8 | 26 | 55 || 89 Fulminant Prism | | 7 | 23 || 30 Mephitic Cloud | | 3 | 2 || 5 Blink | | | 2 || 2 Drink: Magic | | 1 | || 1 Curing | | | 1 || 1 Heal wounds | | | 2 || 2 Read: Enchant armour | | 1 | || 1 Immolation | | 1 | || 1 Poison | | 1 | || 1 Identify | | | 5 || 5 Fog | | | 1 || 1 Armour: None | 8 | 17 | 62 || 87 Dodge: Dodged | 5 | 19 | 39 || 63