Seeded DCSS version 0.35-a0-751-g170ea3cddb (webtiles) character file. Game seed: 4669934503475483073 (custom seed) 10 Zenethylamine the Trooper (level 2, 16/16 HPs) Began as a Vine Stalker Fighter on July 23, 2026. Quit the game on level 1 of the Dungeon on July 24, 2026. The game lasted 00:01:54 (159 turns). Zenethylamine the Trooper (Vine Stalker Fighter) Turns: 159, Time: 00:01:55 Health: 16/16 AC: 6 Str: 18 XL: 2 Next: 20% Magic: 4/12 EV: 8 Int: 8 God: Gold: 8 SH: 5 Dex: 19 Spells: 1/1 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth d - +6 ring of dexterity HPRegen 1.02/turn f - ring of magical power MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +6 ring of dexterity (worn) e - a ring of wizardry f - a ring of magical power (worn) Potions m - 2 potions of might Skills: + Level 3.3 Fighting - Level 1.7 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Game seed: 4669934503475483073 (custom seed) Press ? for a list of commands and other information. The bat hits you but does no damage. The bat hits you but does no damage. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You bite the hobgoblin. You kill the hobgoblin! You block the bat's attack. The bat hits you but does no damage. You encounter a hobgoblin. It is wielding a +0 short sword. You have reached level 2! You hit the bat. The bat is severely wounded. The hobgoblin shouts! The bat hits you. You block the bat's attack. The bat hits you but does no damage. You encounter a kobold. It is wielding a +0 dagger. You hit the bat. You kill the bat! The kobold shouts! You hear a loud squeak. You encounter a rat. The hobgoblin barely misses you. You closely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The kobold barely misses you. You hit the kobold. You kill the kobold! The rat bites you. You barely miss the rat. Your bite misses the rat. The rat barely misses you. You hit the rat. You kill the rat! No target in view! Things that are here: a +0 short sword; a hobgoblin corpse Welcome back, Zenethylamine the Vine Stalker Fighter. Game seed: 4669934503475483073 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# ............. ...### ............ # . ##.. ...........##. #..# ............. #.## ...........# .# #.## ...........# .# #.## ............# .# . #..# ..........@)..# .## ..##.. ..............# ..# ...### ............†.# ..# #....# ..............##..## #.... ...................# ###.. ..............#.....# ### ..............#........#### ............###............ .######.#...# #.###.....### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 96 | D:1 | Reached skill level 3 in Fighting 146 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/3 159 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, minmay_crystal_room Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.3 Short Blades | | 1.7 Armour | | 2.4 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Rapier || 18 Bite || 3 Armour: Scale mail || 11 Dodge: Dodged || 6 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 110 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 110 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+