Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17026570847952646035 21 Zenethylamine the Tinkerer (level 2, 17/19 HPs) Began as a Coglin Forgewright on Aug 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:04:31 (627 turns). Zenethylamine the Tinkerer (Coglin Forgewright) Turns: 627, Time: 00:04:32 Health: 17/19 AC: 2 Str: 10 XL: 2 Next: 87% Magic: 3/5 EV: 11 Int: 14 God: Gold: 64 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) a - +0 hammer {Wynnflæd} rCold . . . (100%) c - +0 dagger {Doyun} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Wynnflæd} c - a +0 dagger (offhand) {Doyun} e - a +0 mace Missiles d - a throwing net Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth * Level 2.5 Spellcasting + Level 5.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 16% N/A 9% 3 Soul Splinter Necr 4% N/A 22% 1 Sublimation of Blood Necr 1% N/A 34% 2 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is heavily wounded. You hit the jackal with your +0 dagger. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal with your +0 hammer. The jackal is almost dead. You closely miss the jackal with your +0 dagger. The kobold shouts! The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. You kill the jackal! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. You see here a jackal corpse. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the kobold with your +0 hammer. You closely miss the kobold with your +0 dagger. The kobold hits you with a +0 whip. You hit the kobold with your +0 hammer. The kobold is severely wounded. You closely miss the kobold with your +0 dagger. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold is severely wounded. You closely miss the kobold with your +0 hammer. The kobold closely misses you. You hit the kobold with your +0 dagger. You kill the kobold! Things that are here: a +0 whip; 3 stones; a kobold corpse You pick up a parchment of Sublimation of Blood and begin reading... You add the spell Sublimation of Blood to your library. You now have 64 gold pieces (gained 16). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.. ##.# # .## #... #. .. ..# ##.# #. .# #.# ### #.#####.# #.# ##.......# ##.## #.......####...## #...@...###.....##### #.......##.#...#..... #.......)†###........ #.......##.#..##..... #.......###...####### #.......# #...# ######### #.### #.# #.# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 7 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached skill level 5 in Forgecraft 224 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 404 | D:1 | Learned a level 2 spell: Construct Spike Launcher 627 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Forgecraft | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 18 Dagger || 20 Cast: Kinetic Grapnel || 14 Construct Spike L || 5 Armour: Robe || 15 Dodge: Dodged || 24