Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2253279869837895201 127 Zenethylamine the Shooter (level 5, 38/38 HPs) Began as a Coglin Hunter on Aug 14, 2026. Quit the game in a sewer. The game lasted 00:06:45 (1575 turns). Zenethylamine the Shooter (Coglin Hunter) Turns: 1575, Time: 00:06:45 Health: 38/38 AC: 4 Str: 11 XL: 5 Next: 11% Magic: 5/5 EV: 11 Int: 8 God: Gold: 90 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Gladwin} rCold . . . (100%) c - +0 sling {Bianca} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - scarf {Repulsion} rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: repel missiles @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 90 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Gladwin} c - a +0 sling (offhand) {Bianca} Missiles e - 3 javelins Armour b - a +0 leather armour (worn) d - a scarf of repulsion (worn) f - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} Potions M - a potion of mutation a - a potion of ambrosia g - 2 potions of magic w - a potion of heal wounds f - a potion of curing {unknown} L - a potion of lignification Skills: - Level 2.0 Fighting + Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Searing Ray Conj 0% 2d4 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! No target in view! Items here: )) [ ††. g - 2 potions of magic (gained 1) Things that are here: a +0 falchion; a +1 ring mail of willpower You see here a +0 short sword. Found a stone staircase leading down. Found a ring mail. There is a stone staircase leading down here. Found 4 gold pieces. Found a quarterstaff. You hear the slow rusting of a drain. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! Found a glowing drain. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! You encounter an adder. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You shoot a sling bullet. No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.~.# ~~. .~~ ... #~# #†# #.# #@# #.# #∩# #.# ### There were no monsters in sight! Vanquished Creatures 2 orc priests (D:3) 2 adders A ribbon worm (D:3) 2 hobgoblins 2 jackals (D:1) 7 orcs (D:3) 3 quokkas 3 ball pythons 8 bats 5 endoplasms 2 frilled lizards 4 goblins 8 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 230 | D:1 | Reached skill level 4 in Ranged Weapons 230 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 865 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1495 | D:3 | Reached skill level 5 in Ranged Weapons 1495 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1530 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1566 | D:3 | Found a glowing drain. 1571 | Sewer | Entered a sewer 1575 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, ebering_dispersal_statue_hall D:2: layout_loops_ring D:3: darby_rabbit_hole [darby_rabbit_hole_end_ignis], layout_basic, dolorous_temple_overflow_order_and_chaos_3, okawaru_metal_pillars_1_2, portal_sewer_entry_e, chequers_serial_rivers_small_b Sewer: sewer_frog_island_01 Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 38 || 186 Read: Identify | 5 | || 5 Armour: Leather armour | 6 | 1 || 7 Dodge: Dodged | 10 | 5 || 15