Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 4 Zenethylamine the Tinkerer (level 1, 14/14 HPs) Began as a Mountain Dwarf Forgewright on Aug 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (147 turns). Zenethylamine the Tinkerer (MDFw) Turns: 147, Time: 00:01:25 Health: 14/14 AC: 2 Str: 12 XL: 1 Next: 50% Magic: 3/3 EV: 10 Int: 15 God: Gold: 844 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 844 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - the +0 pair of boots of the Valley {rElec rF+ Will-} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. It can be maximally enchanted to +2. Potions g - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.9 Spellcasting + Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Blink Tloc 2% N/A 34% 2 Jinxbite Hex 2% 2d2 34% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Fire Storm Conj/Fire 0% 6d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The grapnel guides your strike. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You sock the endoplasm! You kill the endoplasm! Your Forgecraft skill increases to level 5! You start resting. Magic restored. You start resting. HP restored. You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. d - 2 inky potions Found 3 scrolls labelled QOTIOR COUHOE. Found an escape hatch in the floor. c - 3 scrolls labelled QOTIOR COUHOE This is a scroll of acquirement! Something appears at your feet! c -> A - 2 scrolls of acquirement c - the +0 pair of boots of the Valley {rElec rF+ Will-} Something appears at your feet! You now have 844 gold pieces (gained 830). Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# #..# #..# #>.# #..# #..# #..# #@.# ####### #######..### ......# #..........# ...##.####.##.#...#.# ~~..................# ~~.~~~.~P.~.~....~..# ~PP≈.≈~~≈~~≈≈.~~.#### ≈~~~≈≈≈≈≈≈≈≈~~PP≈≈≈# ≈≈~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈ There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 ball pythons (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Mountain Dwarf Forgewright began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 65 | D:1 | Reached skill level 5 in Forgecraft 142 | D:1 | Identified 3 scrolls of acquirement 142 | D:1 | Acquired the +0 pair of boots of the Valley {rElec rF+ | Will-} 144 | D:1 | Acquired 830 gold pieces 146 | D:1 | Acquired the +0 ring mail "Uffiasm" {Regen+} 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.0 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.9 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 2 Read: Acquirement || 3 Armour: Robe || 6 Dodge: Dodged || 4