Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 574429705643663425 (custom seed) 294 Zenethylamine the Magician (level 6, -1/32 HPs) Began as a Deep Elf Hedge Wizard on Oct 2, 2026. Killed from afar by Pikel (10 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:18:00 (3674 turns). Zenethylamine the Magician (Deep Elf Hedge Wizard) Turns: 3674, Time: 00:18:04 Health: -1/32 AC: 2 Str: 7 (9) XL: 6 Next: 11% Magic: 8/17 EV: 11 Int: 18 (19) God: Gold: 129 SH: 0 Dex: 13 (14) Spells: 8/18 levels left rFire . . . s - +2 whip (elec) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of flight HPRegen 0.25/turn w - ring of the Mage {Wiz Archmagi} MPRegen 0.30/turn %: wizardry (x1), archmagi @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 trident l - a +0 sling s - a +2 whip of electrocution (weapon) Missiles g - 27 stones m - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 kite shield k - a +0 ring mail p - a +2 leather armour of cold resistance Jewellery f - an amulet of guardian spirit o - a ring of flight (left hand) w - the ring of the Mage (right hand) {Wiz Archmagi} (You found it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. Scrolls j - a scroll of blinking {unknown} q - a scroll of poison {unknown} r - a scroll of identify {unknown} t - a scroll of revelation {unknown} u - a scroll of amnesia {unknown} Potions d - 2 potions of magic h - 2 potions of degeneration n - a potion of ambrosia x - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.6 Spellcasting - Level 3.1 Conjurations - Level 3.0 Summonings - Level 3.1 Necromancy + Level 2.5 Translocations + Level 0.3 Air Magic + Level 0.3 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Call Imp Summ 50% N/A 1% 2 c - Grave Claw Necr 50% 2d10 1% 2 d - Blink Tloc 44% N/A 2% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 2% 1 Slow Hex 32% N/A 4% 1 Vampiric Draining Necr 25% 2d7 4% 3 Swiftness Air 10% N/A 12% 3 Confusing Touch Hex 8% N/A 14% 3 Airstrike Air 5% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A tiny devil pulls itself out of the air. Your cerulean imp misses Pikel. Your cerulean imp misses Pikel. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of flame (moderately wounded, ally target) You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer Pikel. Pikel is heavily wounded. Pikel is pinned in place! The last of your harvested death is exhausted. Pikel hits you with a +1 whip of freezing. Pikel freezes you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Pikel but does no damage. Your cerulean imp hits Pikel but does no damage. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your cerulean imp barely misses Pikel. Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of freezing, wearing a +0 robe and carrying a wand of flame (heavily wounded, ally target, bound in place, chance to affect: 72%) You feel a surge of power! The ball explodes into a vile cloud! The stinking cloud engulfs Pikel. Pikel is heavily wounded. The stinking cloud engulfs your cerulean imp. Pikel is engulfed in noxious fumes. Pikel zaps a wand. The puff of flame hits you! You die... Pikel says, "See you in Hell!" #.......##.......#.# #.......##.##).#.#.# ##.............##..# #....##.#.##.....## #..####)...#....## #.........#...#.## #÷.####...##.....### #..#...........#§K5# #..#..........@.§#.# #..#........>...##.# #..####...##.##.##.# #..# #...##.##.##.? #..####...##.##.#### #..<.........##.# ##.####..##.###.# #............... ####.####.###.### You could see Pikel (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A black bear (D:3) 2 lemures (D:4) A hound (D:4) An orc priest (D:4) An orc wizard (D:3) 4 adders 3 dart slugs 2 ribbon worms 9 orcs 3 bats 4 endoplasms 3 giant cockroaches (D:2) 3 goblins 3 hobgoblins 5 kobolds 5 quokkas (D:1) 5 ball pythons 3 frilled lizards 5 rats 63 creatures vanquished. Vanquished Creatures (collateral kills) 3 orcs (D:3) A giant cockroach (D:1) 4 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zenethylamine the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 232 | D:1 | You fall into a shaft and drop 1 floor! 484 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 487 | D:1 | Learned a level 2 spell: Call Imp 776 | D:1 | Reached skill level 5 in Spellcasting 1177 | D:1 | Learned a level 2 spell: Grave Claw 1311 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 1904 | D:3 | Noticed a black bear 2235 | D:3 | Killed a black bear 2236 | D:3 | Reached skill level 6 in Spellcasting 2236 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/14 2236 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/15 2239 | D:3 | Learned a level 2 spell: Blink 2434 | D:3 | Found the ring of the Mage {Wiz Archmagi} 3122 | D:4 | Reached XP level 6. HP: 21/32 MP: 10/17 3191 | D:4 | Noticed Pikel 3502 | D:4 | Learned a level 3 spell: Mephitic Cloud 3674 | D:4 | Killed from afar by Pikel Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners D:2: layout_rooms, serial_glass, glass_columns_a, glass_columns_b D:3: layout_basic D:4: layout_loops_ring, serial_shops, shop, uniq_pikel, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.6 Conjurations | 3 | 3.1 Necromancy | 3 | 3.1 Summonings | 2 3 | 3.0 Translocations | 2 | 2.5 Dodging | | 2.4 Stealth | | 2.4 Air Magic | | 0.3 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Trident | 14 | 10 || 24 Whip | | 4 || 4 Cast: Magic Dart | 78 | 54 || 132 Call Imp | 6 | 10 || 16 Grave Claw | 3 | 5 || 8 Blink | | 3 || 3 Mephitic Cloud | | 1 || 1 Use: Potion | 1 | 3 || 4 Scroll | 1 | 2 || 3 Armour: Robe | 31 | 21 || 52 Dodge: Dodged | 29 | 21 || 50