Zeor Level 1 of the Dungeon (0, 0, D:1) 16 gold pieces (8, -4, D:1) a rat corpse (skeletalised by now) (11, -12, D:1) a +0 short sword (13, -14, D:1) a +0 sling (18, -9, D:1) a bat skeleton (18, 8, D:1) a +0 club 4 stones (20, -16, D:1) a +0 ring mail (26, 11, D:1) 5 large rocks (28, -10, D:1) a +0 short sword (28, -8, D:1) a rat skeleton (28, -7, D:1) a ball python skeleton (36, 17, D:1) a +0 robe (38, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 9, D:1) a +0 dagger (48, -2, D:1) a +3 dagger a kobold skeleton (50, 1, D:1) a +0 short sword 4 stones a kobold skeleton (52, 0, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, -29, D:2) a +0 dagger 2 stones a kobold skeleton (1, -5, D:2) a +0 dagger (3, -34, D:2) a quokka skeleton (6, -7, D:2) a +0 spear (8, 6, D:2) 5 stones (9, 2, D:2) a bat corpse (skeletalised by now) (10, -14, D:2) a hobgoblin skeleton (12, 3, D:2) a +0 club (13, -23, D:2) a +0 dagger (18, -24, D:2) a +3 hand axe (21, -25, D:2) a frilled lizard skeleton (28, -10, D:2) a stone (51, -6, D:2) a +0 scale mail (53, -11, D:2) a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (5, 2, D:3) 6 gold pieces Level 6 of the Dungeon (0, 0, D:6) the +1 ring mail of Defence {Will++} Will++: It greatly increases your willpower. (3, -11, D:6) a +0 dagger (4, -5, D:6) a +0 broad axe (7, 4, D:6) 6 poisoned darts