Zeor Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, 8, D:1) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (12, 12, D:1) a +0 dagger (17, 26, D:1) a frilled lizard skeleton (19, -13, D:1) a +0 dagger (20, -9, D:1) a jackal skeleton (20, 31, D:1) a +0 club a ball python corpse (skeletalised by now) (21, 30, D:1) a +0 club (24, 24, D:1) a +0 club (28, -10, D:1) a ball python corpse (skeletalised by now) (31, 22, D:1) a +0 whip (34, 7, D:1) a +0 hand axe (35, 9, D:1) a +0 dagger (36, 26, D:1) a +0 dagger a +0 club 5 stones (36, 29, D:1) a +4 mace of protection (38, -9, D:1) a bat corpse (skeletalised by now) (39, -12, D:1) a +0 club (47, -10, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe a rat corpse (15, -16, D:2) a +0 short sword 5 stones a kobold corpse (17, -4, D:2) 4 poisoned darts