Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17125854168234707260 30 Zeor the Slasher (level 3, 0/24 HPs) Began as a Merfolk Gladiator on Nov 15, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (831 turns). Zeor the Slasher (Merfolk Gladiator) Turns: 831, Time: 00:02:48 Health: 0/24 AC: 7 Str: 14 XL: 3 Next: 18% Magic: 3/3 EV: 12 Int: 9 God: Gold: 120 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . f - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: hasted, very quick A: (nimble swimmer 2), mertail, frail 1, poison resistance, wild magic 1, devolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +2 pair of gloves (worn) Jewellery l - an amulet of reflection Scrolls g - a scroll of identify {unknown} Potions i - a potion of magic {unknown} j - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting * Level 4.6 Long Blades + Level 2.1 Throwing + Level 4.5 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 54% 1 Blink Tloc 0% N/A 69% 2 Call Imp Summ 0% N/A 69% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are frail. (-10% HP) Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic defects. Message History You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll barely misses you. x3 A gnoll comes into view. It is wielding a +0 club. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is heavily wounded. An adder comes into view. The gnoll hits you with a +0 flail. The gnoll hits you from afar with a +0 spear! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. It was a potion of haste. You feel yourself speed up. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel frail. You feel a hidden malignance growing inside you. You feel resistant to poisons. The gnoll completely misses you. x2 You feel as though your hastened speed will last longer. Enter note: e Unknown command. You slash the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You die... ▒∙▒ ▒∙▒ ▒∙ ▒∙▒▒▒∙▒▒ ▒▒▒∙▒▒∙▒∙▒▒ ▒∙∙∙▒∙▒▒▒∙▒▒ ▒∙▒▒∙▒▒ ▒▒∙▒ ▒∙▒▒▒∙▒▒▒∙∙▒ ▒∙▒ ▒▒∙▒∙▒∙▒ ▒∙▒ ▒▒∙▒▒∙▒ ▒∙▒ ▒▒▒▒m▒ ▒∙▒ ▒)▒ ▒∙▒ ▒g▒ ▒∙▒ ▒S▒ gg∙ ∙∙▒ ▒▒∙∙ ▒▒▒ You could see 3 gnolls and an adder. Vanquished Creatures A gnoll (D:2) 3 endoplasms (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 5 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) 7 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 478 | D:1 | Reached XP level 3. HP: 22/27 MP: 3/3 829 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 829 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 829 | D:2 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 829 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 831 | D:2 | e 831 | D:2 | Slain by a gnoll Illustrated notes ▒∙▒ ▒∙▒ ▒∙ ▒∙▒▒▒∙▒▒ ▒▒▒∙▒▒∙▒∙▒▒ ▒∙∙∙▒∙▒▒▒∙▒▒ ▒∙▒▒∙▒▒ ▒▒∙▒ ▒∙▒▒▒∙▒▒▒∙∙▒ ▒∙▒ ▒▒∙▒∙▒∙▒ ▒∙▒ ▒▒∙▒▒∙▒ ▒∙▒ ▒▒▒▒m▒ ▒∙▒ ▒g▒ ▒∙▒ ▒g▒ ▒∙▒ ▒S▒ gg∙ ∙∙▒ ▒▒∙∙ ▒▒▒ Turn 831 on D:2: e Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_cross, minmay_small_reverse_x D:2: layout_loops_ring, basic_altar, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.6 Fighting | | 2.2 Throwing | | 2.1 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Long sword || 81 Use: Potion || 3 Stab: Sleeping || 1 Armour: Leather armour || 44 Dodge: Dodged || 62