Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9139195053581404474 1115 Zeor the Magician (level 8, 0/58 HPs) Began as a Djinni Conjurer on Nov 22, 2024. Slain by Maurice ... wielding a +0 spear (11 damage) ... on level 7 of the Dungeon. The game lasted 00:17:34 (5337 turns). Zeor the Magician (Djinni Conjurer) Turns: 5337, Time: 00:17:34 Health: 0/58 AC: 4 Str: 6 XL: 8 Next: 60% Gold: 0 EV: 12 Int: 22 God: SH: 0 Dex: 12 rFire + + + a - staff of air rCold x . . (no shield) rNeg . . . f - +2 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of protection from fire HPRegen 0.29/turn s - ring of protection from fire %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. Inventory: Hand Weapons n - a +0 long sword Armour f - a +2 robe (worn) Magical Staves a - a staff of air (weapon) Jewellery m - a ring of protection from fire (left hand) s - a ring of protection from fire (right hand) Wands p - a wand of digging (4) w - a wand of acid (11) Scrolls r - a scroll of fear t - a scroll of summoning u - a scroll of teleportation Potions c - 2 potions of might {unknown} d - a potion of haste {unknown} e - a potion of cancellation {unknown} g - 3 potions of curing {unknown} h - a potion of resistance {unknown} i - 2 potions of heal wounds j - 2 potions of degeneration {unknown} k - a potion of brilliance {unknown} o - a potion of attraction {unknown} q - a potion of lignification {unknown} v - 2 potions of enlightenment {unknown} Skills: * Level 4.3 Fighting + Level 0.4 Long Blades * Level 3.7 Staves + Level 3.5 Dodging + Level 3.1 Stealth * Level 5.4 Spellcasting * Level 5.4 Conjurations * Level 5.4 Hexes * Level 5.4 Summonings * Level 5.4 Necromancy * Level 5.4 Translocations * Level 5.4 Fire Magic * Level 5.4 Ice Magic * Level 5.4 Air Magic * Level 5.4 Earth Magic * Level 5.4 Alchemy * Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 d - Magic Dart Conj 100% 1d8 1% 1 h - Ensorcelled Hibernat Hex/Ice 58% N/A 1% 2 j - Jinxbite Hex 58% N/A 1% 2 p - Fulminant Prism Conj/Alch 14% 3d9 11% 4 r - Searing Ray Conj 58% 2d6 1% 2 s - Shock Conj/Air 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Fedhas Gozag Wu Jian Xom Annotations: D:7 Maurice D:8 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maurice Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of flame (moderately wounded, 71% to hit) The searing ray hits Maurice. Maurice is moderately wounded. (Press . to maintain the ray.) Maurice unwields a +0 dagger. Maurice drops a +0 dagger. Maurice picks up a +0 spear. Maurice wields a +0 spear. The searing ray hits Maurice. Maurice is moderately wounded. The searing ray hits Maurice. Maurice is heavily wounded. Maurice barely misses you. The searing ray misses Maurice. You finish channelling your searing ray. Maurice hits you from afar with a +0 spear. Maurice steals your +2 buckler! Maurice wears a +2 buckler. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maurice Aim: Maurice, wielding a +0 spear, wearing a +0 cloak, wearing a +2 buckler and carrying a wand of flame (heavily wounded, 71% to hit) The searing ray hits Maurice. Maurice is heavily wounded. (Press . to maintain the ray.) Maurice hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Maurice steals 225 gold pieces! You now have 0 gold pieces. The searing ray misses Maurice. * * * LOW HITPOINT WARNING * * * Maurice hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Maurice steals your +1 quarterstaff! Maurice drops a +2 buckler. The searing ray hits Maurice. Maurice is heavily wounded. * * * LOW HITPOINT WARNING * * * Maurice hits you from afar with a +0 spear! You die... ▒▒∙▒∙▒▒ ∙∙!∙∙▒▒ ▒∙∙∙∙∙▒ ▒∙∙∙∙∙▒ )))∙∙ ∙f∙ ▒)▒ ▒R▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ ▒∙▒ You could see Maurice. Vanquished Creatures A steam dragon (D:4) An ice beast (D:5) 2 bullfrogs A gnoll sergeant (D:7) A scorpion (D:5) 5 killer bees (D:8) 2 jellies A hound (D:4) An iguana (D:4) 3 orc wizards 5 gnolls (D:7) 6 adders A shadow imp (D:5) 3 ribbon worms (D:2) 16 orcs 12 endoplasms 4 giant cockroaches 8 hobgoblins 4 jackals (D:3) 12 kobolds 4 quokkas 7 ball pythons 8 bats 3 frilled lizards (D:2) 10 goblins 6 rats 127 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:3) 1 creature vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:7) 4 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Zeor set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 277 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 277 | D:1 | Learned a level 1 spell: Shock 1245 | D:2 | Reached skill level 1 in Fighting 1245 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 2233 | D:3 | Found an opulent altar of Gozag. 2329 | D:3 | Reached XP level 5. HP: 35/37 MP: 0/0 2329 | D:3 | Learned a level 2 spell: Jinxbite 2517 | D:3 | Reached skill level 1 in Staves 3223 | D:4 | Reached XP level 6. HP: 30/43 MP: 0/0 3401 | D:4 | Noticed a steam dragon 3415 | D:4 | Killed a steam dragon 3578 | D:4 | Reached XP level 7. HP: 37/50 MP: 0/0 3578 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 4115 | D:5 | Entered Level 5 of the Dungeon 4211 | D:5 | Found an ornate altar of the Wu Jian Council. 4313 | D:5 | Reached skill level 5 in Spellcasting 4313 | D:5 | Reached skill level 5 in Conjurations 4313 | D:5 | Reached skill level 5 in Hexes 4313 | D:5 | Reached skill level 5 in Summonings 4313 | D:5 | Reached skill level 5 in Necromancy 4313 | D:5 | Reached skill level 5 in Translocations 4313 | D:5 | Reached skill level 5 in Fire Magic 4313 | D:5 | Reached skill level 5 in Ice Magic 4313 | D:5 | Reached skill level 5 in Air Magic 4313 | D:5 | Reached skill level 5 in Earth Magic 4313 | D:5 | Reached skill level 5 in Alchemy 4574 | D:5 | Found a blossoming altar of Fedhas. 4858 | D:5 | Found a shimmering altar of Xom. 4970 | D:5 | You are sucked into a shaft and drop 3 floors! 4997 | D:8 | Reached XP level 8. HP: 49/58 MP: 0/0 5141 | D:8 | Reached skill level 1 in Evocations 5232 | D:8 | Noticed Pikel 5319 | D:7 | Noticed Maurice 5334 | D:7 | Maurice stole a +2 buckler 5335 | D:7 | Maurice stole 225 gold 5336 | D:7 | Maurice stole a +1 quarterstaff 5337 | D:7 | Slain by Maurice Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, roderic_roman_lattice, nicolae_concentric_dashed_squares_mild, minmay_pentomino_q2 D:2: layout_basic D:3: layout_basic, grunt_gozag_statues D:4: layout_loops_corners, minmay_surrounded D:5: layout_basic, lemuel_crystal_altar, mainiacjoe_overflow_swirl D:7: layout_loops_ring, uniq_maurice D:8: layout_layer_cave, serial_shops, nicolae_shop_getting_attention, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.1 Fighting | 1 2 3 4 | 4.3 Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Dodging | 3 | 3.5 Staves | 1 2 3 | 3.7 Evocations | 2 | 2.0 Long Blades | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 17 | | || 17 Quarterstaff | | 21 | || 21 Staff | | | 1 || 1 Cast: Magic Dart | 75 | 35 | || 110 Searing Ray | 4 | 18 | 12 || 34 Shock | | 2 | 21 || 23 Jinxbite | | 5 | || 5 Iskenderun's Myst | | 3 | 13 || 16 Fulminant Prism | | | 4 || 4 Use: Scroll | 3 | 2 | 4 || 9 Potion | | 1 | || 1 Armour: Robe | 20 | 24 | 12 || 56 Dodge: Dodged | 17 | 25 | 21 || 63