Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13170038285634729787 414 Zeor the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Dec 26, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (4 damage) ... on level 4 of the Dungeon. The game lasted 00:08:48 (3193 turns). Zeor the Conjurer (Deep Elf Conjurer) Turns: 3193, Time: 00:08:48 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 60% Magic: 22/24 EV: 11 Int: 25 God: Vehumet [......] Gold: 114 SH: 5 Dex: 13 Spells: 8/15 levels left rFire + . . b - staff of air rCold . . . (no shield) rNeg . . . q - +0 robe "Eplaex" {rF+ Will+} rPois . s - +1 hat rElec + (no cloak) rCorr + c - +0 pair of gloves SInv . (no boots) Will +.... u - amulet of reflection Stlth ++ h - ring of magical power HPRegen 0.25/turn m - ring of resist corrosion MPRegen 0.38/turn %: reflection @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +4 vampiric whip f - a +0 whip of venom Armour c - a +0 pair of gloves (worn) q - the +0 robe "Eplaex" (worn) {rF+ Will+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. s - a +1 hat (worn) Magical Staves b - a staff of air (weapon) Jewellery h - a ring of magical power (left hand) m - a ring of resist corrosion (right hand) u - an amulet of reflection (around neck) Scrolls g - a scroll of teleportation v - a scroll of poison Potions d - 3 potions of curing e - 4 potions of enlightenment i - 2 potions of invisibility j - a potion of mutation {unknown} k - 2 potions of degeneration {unknown} l - 2 potions of magic n - a potion of cancellation {unknown} o - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} r - a potion of attraction {unknown} t - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Maces & Flails + Level 2.5 Dodging + Level 2.8 Stealth + Level 5.2 Spellcasting * Level 7.4 Conjurations * Level 0.3 Air Magic * Level 0.8 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 r - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Swiftness Air 12% N/A 21% 3 Call Canine Familiar Summ 6% N/A 24% 3 Passwall Erth 6% N/A 24% 3 Sigil of Binding Hex 6% N/A 24% 3 Airstrike Air 6% 2d(1-17) 56% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 dagger; a goblin corpse v - a scroll labelled EPSIOM ECOANI As you open the door, it creaks loudly! As you read the scroll labelled EPSIOM ECOANI, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. There is an open door here. There is an open door here. You open the door. You see here a +0 dagger. v - a scroll of poison e - 4 potions of enlightenment (gained 2) 2 centaurs come into view. Found a manual of Polearms. An adder comes into view. The adder hisses angrily. The centaur shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (89% to hit) The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur wields a +1 shortbow of electrocution. You hear the crackle of electricity. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur. The centaur shoots an arrow. The arrow hits you. You die... ░··░░∙∙∙▒▒·░ ░···∙∙▒▒∙ ░·∙▒·∙∙▒∙░∙▒ ░···∙∙∙∙∙ ░░∙∙∙▒∞▒∙∙∙▒ ░···∙·∙▒∙ ▒·▒∙▒∙∙·▒∙▒ ░···∙∙∙▒∙ ▒∙░▒∙c∙▒▒∙▒▒▒▒▒▒▒▒▒∙∙∙∙ ▒∙∙▒▒c▒▒∙∙∙∙∙∙∙∙∙∙∙∙▒▒∙ ░▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ░▒∙∙∙▒∙∙∙∙∙∙∙∙∙∙∙∙∙▒▒∙ ▒▒▒∙e∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙▒▒ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒▒▒▒▒▒▒▒▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ▒▒∙∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙▒∙∙∙∙∙∙∙▒ ▒∙▒■▒▒▒∙∙∙∙∙∙∙∙∙∙ You could see 2 centaurs. Vanquished Creatures Sigmund (D:2) A jelly (D:4) An orc wizard (D:4) Robin (D:2) A gnoll (D:1) 10 adders 2 dart slugs 4 orcs (D:4) 9 bats 4 endoplasms 2 giant cockroaches 16 goblins 7 hobgoblins A jackal (D:3) 2 quokkas (D:2) 13 ball pythons A frilled lizard (D:1) 7 kobolds 3 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 139 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Reached skill level 5 in Conjurations 482 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1153 | D:2 | Noticed Robin 1157 | D:2 | Killed Robin 1158 | D:2 | Reached XP level 4. HP: 21/24 MP: 4/11 1203 | D:2 | Reached skill level 6 in Conjurations 1327 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1634 | D:2 | Noticed Sigmund 1647 | D:2 | Killed Sigmund 1648 | D:2 | Reached skill level 7 in Conjurations 1648 | D:2 | Reached XP level 5. HP: 7/28 MP: 14/14 1648 | D:2 | Reached XP level 6. HP: 8/32 MP: 15/15 1867 | D:2 | Reached skill level 5 in Spellcasting 2089 | D:3 | Identified the +0 robe "Eplaex" {rF+ Will+} 2279 | D:3 | Found a faded altar of an unknown god. 2945 | D:4 | Found a staircase to the Ecumenical Temple. 2958 | Temple | Entered the Ecumenical Temple 3016 | Temple | Became a worshipper of Vehumet 3193 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_basic, uniq_robin, uniq_sigmund D:3: minmay_chambers_of_threes, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, hex_tiny D:4: layout_gridville, minmay_temple_entry_ruins, minmay_manual_mares Temple: nicolae_temple_elliptical Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 7 | 7.4 Spellcasting | 4 5 | 5.2 Fighting | | 0.1 Maces & Flails | | 0.7 Dodging | | 2.5 Stealth | | 2.8 Air Magic | | 0.3 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 3 | 15 || 18 Staff | | 1 || 1 Cast: Magic Dart | 38 | 29 || 67 Searing Ray | 4 | 26 || 30 Use: Scroll | 2 | 6 || 8 Potion | | 1 || 1 Stab: Sleeping | | 2 || 2 Armour: Robe | 8 | 16 || 24 Dodge: Dodged | 9 | 16 || 25 Block: Other | | 1 || 1 Reflection | | 1 || 1