Zeor Level 1 of the Dungeon (8, -4, D:1) a rat corpse (skeletalised by now) (9, -24, D:1) a hobgoblin skeleton (10, -5, D:1) a +0 dagger (10, 8, D:1) a hobgoblin corpse (skeletalised by now) (12, -15, D:1) a bat corpse (skeletalised by now) (13, -28, D:1) a +0 club (13, 3, D:1) a +0 mace (16, -25, D:1) a +0 chain mail (20, 2, D:1) a +0 sling of flaming (21, -22, D:1) a +0 mace (22, -23, D:1) a bat skeleton (22, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 11, D:1) a +0 leather armour (27, -18, D:1) a +0 short sword (28, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -19, D:1) a +0 club a goblin skeleton (30, -13, D:1) a +1 sling of draining (33, -10, D:1) a +0 dagger (35, -13, D:1) a +0 robe (35, 6, D:1) a ball python corpse (skeletalised by now) (37, -12, D:1) a +0 club (41, -6, D:1) 2 stones (41, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Oreiraedwu's Armour Emporium a +0 ring mail (40 gold) a +3 scale mail of fire resistance (260 gold) the +1 ring mail of the Accordion {rN+ SInv} (244 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +1 pair of gloves of strength (165 gold) a +0 leather armour (20 gold) the +9 plate armour of Ditumpett {rElec rF+ Int+2} (932 gold) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 chain mail (45 gold) (0, 0, D:2) a +0 ring mail (19, 28, D:2) a +0 short sword (21, 18, D:2) a +0 antimagic sling (22, 10, D:2) 7 stones (22, 27, D:2) a frilled lizard skeleton (22, 28, D:2) 7 stones (23, 31, D:2) a +0 scale mail (25, -13, D:2) a +0 short sword a stone (29, 0, D:2) 3 stones a kobold skeleton (29, 1, D:2) a +0 hand axe a +0 dagger a goblin skeleton (29, 5, D:2) a +0 robe (34, 17, D:2) a +0 war axe (36, -9, D:2) a hobgoblin skeleton (42, 27, D:2) a ring of see invisible (44, 26, D:2) a scroll of noise (45, 15, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -1, D:3) a quokka corpse (skeletalised by now) (8, 16, D:3) a +0 dagger (27, 23, D:3) a +0 club (38, 8, D:3) a hobgoblin skeleton (40, -7, D:3) a jackal corpse (skeletalised by now) (40, -6, D:3) a jackal corpse (skeletalised by now) (41, -4, D:3) a ball python corpse (skeletalised by now) (51, -6, D:3) a +0 flail (52, 16, D:3) a +0 club a goblin skeleton (52, 22, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (3, 4, D:4) a +0 club 2 poisoned darts a kobold skeleton (6, -16, D:4) a +0 robe (9, -3, D:4) 4 stones (11, 12, D:4) an adder skeleton (14, -25, D:4) a +0 rapier of holy wrath (22, 9, D:4) a +0 ring mail (26, 3, D:4) a +0 short sword 4 stones a ball python corpse (skeletalised by now) (27, 4, D:4) a +1 flail of protection (27, 5, D:4) a +0 ring mail an orc skeleton (28, 1, D:4) a +0 ring mail (30, 5, D:4) a +0 morningstar a +0 chain mail (37, -29, D:4) a +0 club (37, 12, D:4) a +1 hand axe of freezing a +0 leather armour (38, 7, D:4) a +0 dagger 6 stones a +0 leather armour (39, -29, D:4) a +0 giant club (39, 16, D:4) a +0 flail a +0 leather armour a +0 mace of protection a +0 whip a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) (42, 14, D:4) a hound corpse (skeletalised by now) (43, -22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an iguana corpse