Zeor Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, 26, D:1) a +0 whip (12, 1, D:1) a +0 dagger (14, 2, D:1) a +0 club (17, -20, D:1) a ball python corpse (skeletalised by now) (20, 1, D:1) a +0 short sword (31, 7, D:1) 4 stones (32, 18, D:1) a ball python corpse (skeletalised by now) (37, -2, D:1) a +0 mace (40, -2, D:1) a bat skeleton (42, -2, D:1) a jackal corpse (skeletalised by now) (50, 32, D:1) a quokka corpse (skeletalised by now) (51, 9, D:1) a +0 trident (53, -13, D:1) a stone (55, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (55, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (6, -24, D:2) a +0 dagger (7, 1, D:2) a quokka corpse (skeletalised by now) (17, -8, D:2) a ball python skeleton (18, -8, D:2) an adder skeleton (34, -29, D:2) a +0 falchion (40, -52, D:2) an adder corpse (skeletalised by now) (51, -19, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, 1, D:3) 6 stones (3, 0, D:3) a +0 club a +0 club an orc corpse an orc corpse (5, 3, D:3) 5 stones (30, 6, D:3) a +0 falchion (32, 14, D:3) a +0 ring mail (34, 8, D:3) a +0 dagger