Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10554410851436844646 27 Zeor the Apothecary (level 3, -2/24 HPs) Began as a Coglin Alchemist on Feb 12, 2025. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1206 turns). Zeor the Apothecary (Coglin Alchemist) Turns: 1206, Time: 00:03:01 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 5/5 EV: 10 Int: 16 God: Gold: 89 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . f - +2 mace (protect) {Chidori} rCold x . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: confused, mighty, ambrosia-drunk, attractive, slowed, revving, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery, large bone plates 1, cold vulnerability 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons f - a +2 mace of protection (weapon) {Chidori} Armour d - a +0 ring mail g - a +0 leather armour (worn) Potions a - a potion of haste {unknown} b - a potion of magic Skills: + Level 0.1 Armour + Level 2.1 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 0.9 Conjurations * Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sting Conj/Alch 36% 1d5 11% 1 v - Mercury Vapours Alch/Air 16% N/A 21% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 43% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 43% 3 Olgreb's Toxic Radiance Alch 14% N/A 50% 4 Sticky Flame Fire/Alch 8% 2d4 78% 4 Curse of Agony Necr 1% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are partially covered in large bone plates. (SH +4) You are vulnerable to cold. (rC-) Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin shouts! You hear an angry hiss. The hobgoblin throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You feel very sick. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. You feel vulnerable to cold. Large bone plates grow over parts of your arms. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin completely misses you. You block the hobgoblin's attack. It was a potion of ambrosia. You are confused. You feel invigorated. You feel sick. The hobgoblin barely misses you. It was a potion of attraction. You feel attractive to monsters. You feel sick. The hobgoblin looks more healthy. The hobgoblin closely misses you. The hobgoblin is attracted toward you. You miss the hobgoblin. You feel sick. You are no longer poisoned. The hobgoblin hits you with a +0 falchion! The hobgoblin hits you. The hobgoblin hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. It was a potion of might. You feel very mighty all of a sudden. The hobgoblin hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The hobgoblin barely misses you. The hobgoblin hits you. You die... ∙∙∙∙∙∙∙∙∙∙∙▒ ▒▒∙∙∙▒ ∙∙∙∙∙∙∙∙(∙∙▒ ▒∙∙∙∙▒ <∙∙∙∙∙∙∙∙▒[▒▒▒▒∙∙∙∙▒▒▒▒ ∙∙∙∙∙∙∙∙▒▒∙∙∙∙∙∙∙∙▒∙∙∙ ∙∙∙∙∙∙∙▒▒▒▒▒▒▒∙∙∙∙▒∙▒▒▒▒∙∙ ∙)∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙▒▒▒▒▒∙▒▒∙∙<∙∙∙∙∙∙∙∙ ∙∙∙∙∙∙∙▒ ▒∙∙∙▒▒∙gg∙∙∙∙∙∙∙∙ ∙∙∙∙∙∙∙▒▒▒∙∙▒▒∙∙g▒∙∙∙∙∙∙∙∙ ∙∙▒▒▒▒▒▒∙∙∙∙▒▒∙∙▒▒∙∙∙∙∙∙∙∙ ∙∙▒ ▒▒▒▒∙∙∙▒∙∙∙∙▒▒∙∙∙g∙∙∙∙ †∙▒ ▒∙∙∙∙∙^▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙∙▒▒▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙∙∙∙∙ You could see 2 hobgoblins. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 1061 | D:2 | Reached skill level 4 in Alchemy 1061 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/5 1102 | D:2 | Learned a level 2 spell: Mercury Vapours 1202 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 1202 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1206 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, hangedman_decor_lopped, st_stairs_11 D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Alchemy | 4 | 4.0 Armour | | 0.1 Stealth | | 1.7 Spellcasting | | 1.9 Conjurations | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Mace || 8 Cast: Sting || 24 Use: Scroll || 4 Potion || 4 Armour: Robe || 3 Leather armour || 19 Dodge: Dodged || 16 Block: Other || 1