Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 13452642859819321779 84 Zeor the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Apr 21, 2025. Slain by an iguana (12 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (1439 turns). Zeor the Conjurer (Deep Elf Conjurer) Turns: 1439, Time: 00:03:46 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 24% Magic: 4/11 EV: 11 Int: 25 God: Gold: 113 SH: 5 Dex: 13 Spells: 7/10 levels left rFire . . . a - +0 short sword (speed) rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +0 short sword of speed (weapon) b - a +0 dagger of protection Armour e - a +0 robe (worn) i - a +0 leather armour Jewellery c - a +6 ring of strength g - an amulet of reflection (around neck) Wands j - a wand of polymorph (10) Scrolls h - a scroll of vulnerability l - a scroll of amnesia Potions d - a potion of magic f - a potion of curing k - a potion of berserk rage {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 3.1 Stealth + Level 3.5 Spellcasting * Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. The rat squeaks loudly. You hear a shout! x2 The rat barely misses you. The magic dart hits the rat. You kill the rat! Magic restored. An orc priest comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest. The orc priest is heavily wounded. The magic dart hits the orc priest. The orc priest is heavily wounded. An iguana comes into view. An orc priest comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The iguana hisses angrily. The searing ray hits the orc priest! You kill the orc priest! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Your Stealth skill increases to level 3! You have reached level 4! You feel clever. The orc priest looks braver for a moment. An orc comes into view. It is wielding a +0 war axe. You finish channelling your searing ray. The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You feel better. The orc closely misses you. The iguana bites you! Ouch! That really hurt! You die... ▒∙ ▒∙▒ ▒ ▒>▒ ▒∙ ▒∙∙ ▒∙▒▒∙▒▒▒▒▒ ▒∙∙∙∙∙∙∙∙▒▒ ▒∙∙∙∙o∙∙∙∙▒∙∙∙ ▒†le∙∙∙∙∙∙∙ ▒∙▒▒▒▒∙▒∙▒∙ ▒∙▒<▒ ▒∙∙∙▒ ▒o▒∙▒ ▒∙▒∙▒ ▒∙∙∙∙ ∙∙∙∙∙∙ ▒∙∙∙∙∙∙ You could see an iguana and an orc. Vanquished Creatures An orc priest (D:3) An adder (D:2) 4 dart slugs 8 ball pythons 4 bats (D:1) 5 endoplasms 3 goblins 3 hobgoblins A jackal (D:1) 5 kobolds A quokka (D:1) 2 frilled lizards (D:2) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 206 | D:1 | Learned a level 2 spell: Searing Ray 223 | D:1 | Reached skill level 5 in Conjurations 273 | D:1 | Found a faded altar of an unknown god. 862 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/9 1101 | D:2 | Found Ofoqar's Jewellery Shoppe. 1435 | D:3 | Reached XP level 4. HP: 8/24 MP: 5/11 1439 | D:3 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minmay_tiny_reverse_x D:2: layout_basic, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Magic Dart | 65 | || 65 Searing Ray | 2 | || 2 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 4 | 1 || 5