Zeor Level 1 of the Dungeon [Shop] Kosinkec's Armour Shop a +0 ring mail (52 gold) a +2 pair of gloves of dexterity (279 gold) the +1 pair of boots of Articulation {rCorr Str+5} (423 gold) rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a +1 ring mail of fire resistance (208 gold) a +2 leather armour of cold resistance (247 gold) a +1 plate armour of cold resistance (390 gold) a +0 ring mail (52 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1622 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. a +0 ring mail (52 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (520 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (1, 20, D:1) a frilled lizard corpse (skeletalised by now) (2, 0, D:1) 7 stones (5, 20, D:1) a hobgoblin corpse (skeletalised by now) (10, 6, D:1) a +0 ring mail (11, -11, D:1) a quokka skeleton (21, -8, D:1) a quokka skeleton (30, -12, D:1) a +0 robe (35, 10, D:1) a +0 robe (41, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, -9, D:1) a +0 dagger (42, 24, D:1) a +0 mace (53, 19, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear a gnoll corpse (0, 1, D:2) a +0 flail a +0 club