Zeor Level 1 of the Dungeon (0, 13, D:1) a +0 club (2, -8, D:1) a +0 pair of boots (2, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 12, D:1) a +0 hand axe (9, -17, D:1) a frilled lizard corpse (skeletalised by now) (25, 1, D:1) a +0 short sword a kobold skeleton (26, 15, D:1) a rat skeleton a ball python skeleton (30, -3, D:1) a hobgoblin corpse (skeletalised by now) (31, 15, D:1) a +0 mace (35, -14, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (36, -17, D:1) a +0 chain mail (36, 12, D:1) a +0 dagger 2 stones a kobold skeleton (41, 11, D:1) 8 stones (46, -20, D:1) a ball python skeleton (48, -3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -5, D:2) an adder corpse (skeletalised by now) (2, 14, D:2) a +0 spear a hobgoblin skeleton (15, -16, D:2) the +7 short sword of Crystal {drain, ^Contam Str+6} ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). (21, -14, D:2) 5 stones (24, -5, D:2) a +0 hand axe (26, -16, D:2) an amulet of guardian spirit (28, -3, D:2) a +0 sling (37, -14, D:2) a +0 short sword (37, -2, D:2) a +0 hand axe (39, 9, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) 2 boomerangs a bat corpse (9, 2, D:3) a +0 robe (10, -3, D:3) 7 stones