Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4987456591721047747 19 Zeor the Chiller (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on June 18, 2025. Slain by Terence ... wielding a +1 falchion of holy wrath (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1364 turns). Zeor the Chiller (Merfolk Ice Elementalist) Turns: 1364, Time: 00:02:22 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 2/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves d - a staff of conjuration (weapon) g - a staff of death k - a staff of air Scrolls f - 2 scrolls of fog {unknown} i - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} h - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting * Level 5.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 60% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) Okay, then. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Freeze Adjust to which letter? f - Freeze Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. Terence screams, "Where's your power now?!" Terence misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. Terence hits you with a +1 falchion of holy wrath! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ▒▒▒∙▒ ▒∙∙∙▒▒ ▒ ▒▒▒▒▒▒▒▒∙▒▒▒∙ ∙▒ ▒∙∙∙∙∙∙∙∙∙∙▒∙▒▒▒∙▒▒ ▒∙∙∙∙∙∙▒∙∙∙▒∙∙∙∙∙∙ ▒∙∙†∙∙∙▒▒▒▒▒▒∙∙▒ ▒ ▒∙▒▒'▒∙∙∙▒∙∙∙<∙▒ ▒∙▒ ▒∙▒▒∙∙∙∙∙▒∙▒∙▒∙▒∙∙∙▒▒▒ ▒∙∙∙>∙∙∙∙∙∙▒∙∙m@∙∙∙∙[∙ ▒∙∙∙†∙∙▒▒▒▒▒▒▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙∙∙<■∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙▒▒▒▒▒▒∙∙∙∙∙∙∙! ▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙▒ ▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙ ▒∙∙∙∙∙∙∙∙∙ You could see Terence. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 4 ball pythons 6 bats An endoplasm (D:1) A frilled lizard (D:1) 4 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeor the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 772 | D:1 | Found a faded altar of an unknown god. 902 | D:1 | Reached skill level 5 in Ice Magic 1358 | D:2 | Noticed Terence 1364 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_corners, shapermc_ecumenical_altar_flowoftime, amcnicky_mini_pool_small D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 5 Staff || 5 Cast: Freeze || 39 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 22