Zeor Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 10, D:1) a hobgoblin corpse (skeletalised by now) (8, 10, D:1) 7 stones (11, 14, D:1) a rat corpse (skeletalised by now) (15, 14, D:1) a bat corpse (skeletalised by now) (17, -34, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (17, 14, D:1) a bat corpse (skeletalised by now) (18, -22, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (18, -19, D:1) 7 stones (18, -10, D:1) a rimehorn talisman (29, -24, D:1) a +0 club a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin skeleton (29, -19, D:1) a rat skeleton (33, -19, D:1) a quokka skeleton (47, -19, D:1) a quokka corpse (skeletalised by now) (51, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tekki's One-of-a-Kind Rings a +1 ring of slaying (unknown) (30 gold) a +2 ring of strength (unknown) (30 gold) a +8 ring of evasion (unknown) (780 gold) a +7 ring of protection (unknown) (1035 gold) the ring "Ojezoev" {rPois rC+ SInv Stlth+ Clar} (500 gold) [ring of see invisible] rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) a jackal skeleton (3, 1, D:2) a jackal skeleton (4, 18, D:2) a +0 spear (16, -6, D:2) an adder skeleton (19, -6, D:2) an adder skeleton (20, -27, D:2) a frilled lizard corpse (skeletalised by now) (21, 3, D:2) a +0 dagger {Narong} (25, 9, D:2) a +0 leather armour (26, -3, D:2) a rat corpse (skeletalised by now) (40, -13, D:2) a +0 scale mail (43, -11, D:2) a quokka corpse (skeletalised by now) (44, -10, D:2) a +0 kite shield (47, 2, D:2) a +0 hand axe (50, -2, D:2) a quokka corpse (skeletalised by now) (52, 17, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (55, 12, D:2) a +0 ring mail Level 3 of the Dungeon (7, -17, D:3) a +0 dagger (11, -12, D:3) a +0 robe (18, 24, D:3) a +0 short sword (21, 25, D:3) a +0 dagger a rat skeleton (22, 0, D:3) a +0 club a goblin skeleton (27, -10, D:3) a frilled lizard skeleton (31, 19, D:3) a bat skeleton (35, -13, D:3) a +0 scale mail the human corpse of Terence (skeletalised by now) (35, -1, D:3) the amulet "Ysoptinakk" {Faith ^Contam +Inv Str+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). (35, 32, D:3) a bat skeleton (40, 34, D:3) a +0 whip (47, -2, D:3) a frilled lizard corpse (skeletalised by now) (49, 35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 stones (4, -8, D:4) a quokka corpse (skeletalised by now) (9, 6, D:4) a +0 whip (9, 20, D:4) a +6 ring of dexterity (9, 31, D:4) a +0 ring mail (11, -14, D:4) a +1 dagger of draining (16, 20, D:4) a +0 dagger of flaming (24, 4, D:4) an adder corpse (skeletalised by now) (25, 4, D:4) a +0 falchion a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 5, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 8, D:4) a +0 hand axe a boomerang a +0 leather armour (25, 13, D:4) a ring of protection from fire (26, 5, D:4) a +0 dagger a +0 robe 4 stones (28, -9, D:4) a +0 club (37, -9, D:4) a +0 club an orc corpse (skeletalised by now) (43, 11, D:4) 2 flux baubles Level 5 of the Dungeon [Shop] Silla Lehug's General Store 4 stones (4 gold) a +0 dagger (22 gold) a Gell's gravitambourine (2/2) (440 gold) a potion of attraction (unknown) (33 gold) a +0 plate armour (198 gold) a +0 club (5 gold) [Shop] Bosesy Houm's Specific Store a potion of magic (unknown) (112 gold) (0, 0, D:5) a +0 rapier (3, -1, D:5) a potion of moonshine (4, -26, D:5) an adder skeleton (11, 5, D:5) a ring of magical power (24, -14, D:5) a +0 hand axe (29, -16, D:5) a maw talisman (32, -21, D:5) a +0 leather armour (36, -16, D:5) a +0 war axe 3 boomerangs (51, -22, D:5) 2 stones (53, -14, D:5) a ring of protection from cold (58, 14, D:5) a +0 dagger (59, 14, D:5) a +0 war axe a +0 robe (60, 9, D:5) an adder corpse (skeletalised by now) (60, 10, D:5) a +0 club a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (60, 14, D:5) a +0 trident Level 6 of the Dungeon (2, -2, D:6) a +0 leather armour (2, 3, D:6) a +0 spear (8, -8, D:6) a +0 robe (20, -11, D:6) a +0 battleaxe a +0 plate armour (21, 13, D:6) a +0 heavy trident a +0 scale mail an orc corpse (skeletalised by now) (22, -6, D:6) a +0 mace an orc skeleton (23, -12, D:6) a +0 trident a +0 ring mail a +0 shortbow a centaur skeleton (23, 10, D:6) a +2 trident of venom (23, 12, D:6) a +0 short sword a +0 scale mail a +0 dagger an orc skeleton (23, 13, D:6) a +0 falchion (24, 7, D:6) a +0 dagger 3 stones a kobold skeleton (25, 6, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 whip 10 stones a +0 whip a kobold skeleton a kobold skeleton (26, 5, D:6) a +0 dagger a +0 short sword a kobold skeleton (26, 6, D:6) a black bear skeleton (33, -13, D:6) a +0 club an orc skeleton (60, 16, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 4 stones (10, 15, D:7) 6 javelins (24, -3, D:7) a rimehorn talisman (31, 12, D:7) a +0 hammer of protection (unseen) (33, -3, D:7) a +0 dagger (41, 15, D:7) a +0 sling (44, 9, D:7) a +3 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (47, 34, D:7) a +0 sling the Ecumenical Temple