Zeor Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 5, D:1) a rat corpse (skeletalised by now) (4, 8, D:1) a +0 dagger (5, 13, D:1) a +0 short sword a kobold skeleton (11, 12, D:1) a quokka corpse (skeletalised by now) (13, 25, D:1) a hobgoblin skeleton a jackal skeleton a bat skeleton a jackal skeleton (20, 8, D:1) a +0 dagger 5 stones a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a kobold corpse (skeletalised by now) (23, 32, D:1) a bat skeleton (35, 17, D:1) a dwarf skeleton (36, 17, D:1) a dwarf skeleton (36, 45, D:1) a +0 dagger (37, 45, D:1) a hobgoblin skeleton (38, 3, D:1) a jackal skeleton (39, 2, D:1) a +0 dagger a jackal skeleton a jackal skeleton a goblin skeleton a rat skeleton (41, -3, D:1) a bat skeleton (42, 12, D:1) a dwarf skeleton (44, 20, D:1) a dwarf skeleton (45, 9, D:1) a bat skeleton (47, 10, D:1) a +0 dagger 2 stones a kobold skeleton (47, 11, D:1) a +0 short sword Level 2 of the Dungeon (3, 0, D:2) a +0 dagger (4, -2, D:2) 5 stones a +0 club (4, -1, D:2) a quokka skeleton (8, -11, D:2) a +0 scale mail (20, 17, D:2) a +0 short sword (21, 9, D:2) a +0 ring mail (26, 0, D:2) a +0 chain mail (29, 5, D:2) a +0 club (31, 14, D:2) a +0 club (35, 6, D:2) a +0 dagger a kobold skeleton (36, 6, D:2) 2 stones a +0 short sword a frilled lizard skeleton a kobold skeleton an adder skeleton (40, 5, D:2) a ball python skeleton (42, -3, D:2) a +0 tower shield (43, -2, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Jekir's Antique Weapon Boutique a +0 sling (43 gold) a +0 club (14 gold) a +0 whip (72 gold) a +2 vampiric spear (609 gold) a +0 short sword (87 gold) a +0 falchion (87 gold) a +3 rapier of draining (780 gold) a +0 dagger of holy wrath (162 gold) a +0 heavy flail (240 gold) a +2 sling of flaming (426 gold) a +0 whip (72 gold) a +0 dagger (58 gold) (11, -4, D:3) a +0 war axe (13, -4, D:3) a +0 chain mail (23, 9, D:3) an adder skeleton (30, 6, D:3) a bat skeleton (30, 39, D:3) a +0 spear (32, 37, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -10, D:3) a bat corpse (skeletalised by now) (38, 21, D:3) a hobgoblin skeleton (39, 16, D:3) a goblin skeleton (41, 3, D:3) a +0 spear a +0 spear a gnoll skeleton (42, 3, D:3) a +0 club a +0 whip (44, 8, D:3) a +0 robe (53, 17, D:3) a +0 club (61, 7, D:3) a +0 dagger a +0 robe a hobgoblin corpse (skeletalised by now) the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (3, 17, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 4, D:4) a +0 falchion (15, 15, D:4) a +2 whip of flaming a +0 whip a +0 flail a +0 hand axe an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, 17, D:4) a +0 club (22, -1, D:4) a +0 ring mail (30, 25, D:4) 4 large rocks (33, 3, D:4) a +0 club a +0 robe a goblin skeleton (37, 5, D:4) a +0 whip (43, 18, D:4) a +0 dagger an adder skeleton (46, 38, D:4) a hobgoblin corpse (skeletalised by now) (49, 36, D:4) a +0 hand axe a +0 chain mail (51, 4, D:4) a +0 mace an orc corpse (skeletalised by now) (52, 17, D:4) a ball python corpse (skeletalised by now) (53, 6, D:4) a +0 dagger an orc corpse (skeletalised by now) (54, 25, D:4) a +0 ring mail (56, 2, D:4) a +0 dagger (59, 29, D:4) a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 mace Level 5 of the Dungeon [Shop] Tebuupp's Jewellery Shoppe an amulet of reflection (unknown) (360 gold) a ring of willpower (unknown) (300 gold) a +4 ring of slaying (unknown) (432 gold) a spore talisman (150 gold) a ring of flight (unknown) (210 gold) a ring of protection from cold (unknown) (300 gold) the ring of Cuoxkol {*Corrode rF++ rC+ Will+ Stlth+} (627 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +6 ring of intelligence (unknown) (432 gold) a ring of positive energy (240 gold) a +6 ring of intelligence (unknown) (432 gold) (9, 4, D:5) a hound skeleton (14, 47, D:5) a +0 spear (15, 46, D:5) a +0 dagger a +0 whip (21, 45, D:5) a +0 leather armour (22, 13, D:5) a +0 leather armour (24, 42, D:5) a +0 war axe an orc skeleton (29, 11, D:5) a +0 scale mail (33, 15, D:5) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 16, D:5) a +0 spear a gnoll corpse (skeletalised by now) (34, 13, D:5) a +0 giant spiked club an ogre skeleton (35, 13, D:5) a +0 flail a gnoll skeleton (36, 16, D:5) a +0 whip (40, 49, D:5) a +0 whip a gnoll skeleton (41, 49, D:5) a +0 spear a +0 trident a +0 ring mail a +0 dagger a +0 ring mail (42, 49, D:5) a +0 whip (42, 50, D:5) a +0 mace a +0 ring mail a +0 whip a +0 club a +0 club a +0 chain mail an orc skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 whip of Foegy {flame, rF+} (4350 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Suspicion {rF+ rC++ Str+2} (5370 gold) [ring of protection from fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). the +1 leather armour of Fun and Games {rF- Str-4 Dex+4 Slay+5} (2800 gold) rF-: It makes you vulnerable to fire. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +2 leather armour of Oqugijoc {Str+2} (2320 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Baanuzis" {rC+ EV+5} (5000 gold) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). the +0 leather armour "Ishraz" {Str+4} (1740 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 robe of Busaq {Int+4} (2630 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +8 sling of Paripricou {heavy, rElec} (5670 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +0 robe of Heresy {rF+ Will+} (2050 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +2 leather armour of the Big Bang {rElec rF+} (3300 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. the amulet "Unad" {Reflect rElec rF+++ rCorr Dex-5 SH+5} (7410 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). SH+5: It affects your SH (+5). the +1 hand axe "Nemawi" {flame, rElec rPois Will+} (3420 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the eel talisman "Nikitz" {Will+ Str+3 Int+2 SInv} (7350 gold) [eel talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the storm talisman of Vekhateaho {Str+3} (11110 gold) [storm talisman] Str+3: It affects your strength (+3). the +3 ring mail of Festooned Birdsong {Str+3 SInv} (3650 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 sling "Uxuipreo" {chaos, Dex+2} (1890 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 leather armour of the Eight Boll Weevils {rC+ MP+6} (2860 gold) rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. the necromancy staff "Waudiomibb" {rF+ rN+ rCorr Dex+3 Necro} (5090 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the +3 ring mail of Xeqakk {Rampage} (2600 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the ring "Xunacofu" {rPois rC+} (3620 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. (1, 14, D:6) a +0 club a +0 leather armour a gnoll corpse (1, 15, D:6) a +0 flail a gnoll corpse (4, 10, D:6) a +0 dagger of venom a +0 short sword 2 poisoned darts a kobold corpse (5, 10, D:6) a +0 whip 5 poisoned darts a kobold corpse (5, 19, D:6) a scroll of enchant weapon (5, 22, D:6) 11 gold pieces (9, 3, D:6) a +1 helmet (9, 4, D:6) a +0 long sword (22, 13, D:6) a +0 war axe (25, 13, D:6) a +0 trident