Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 8530756299967924462 0 Zeppelin the Tinkerer (level 1, -9/14 HPs) Began as a Mountain Dwarf Forgewright on Mar 18, 2026. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (10 turns). Zeppelin the Tinkerer (Mountain Dwarf Forgewright) Turns: 10, Time: 00:00:16 Health: -9/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.3 Dodging + Level 1.4 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, Zeppelin the Mountain Dwarf Forgewright. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (77% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The grapnel guides your strike. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You sock the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ############ #..........# #..........+ #..........# #..........# #...j......# #@# ########.# #........# #.......># #######.<# #......... #..##.#### #..# .. .... ... You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 10 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, nrook_mini_vaults, darby_backdoor_misty_motte, minmay_gold_behind_fungi Action || total ---------------------------++------- Attack: Normal || 2 Melee: Mace || 2 Cast: Kinetic Grapnel || 1 Armour: Robe || 2 Dodge: Dodged || 1