Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 3930966732079407366 7 Zeppelin the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Mar 23, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (255 turns). Zeppelin the Grave Robber (Deep Elf Necromancer) Turns: 255, Time: 00:02:05 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 4/6 EV: 10 Int: 19 God: Gold: 26 SH: 4 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 short sword Missiles e - a stone f - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 5% 2 Vampiric Draining Necr 22% 2d7 11% 3 Animate Dead Necr 22% N/A 34% 4 Stone Arrow Conj/Erth 4% 3d7 65% 3 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp touches the goblin. Found a faded altar of an unknown god. The goblin hits you with a +0 dagger. Your soul wisp touches the goblin. The goblin attacks as it pursues you! The goblin misses you. Your soul wisp touches the goblin. The goblin dies! You encounter an endoplasm. You see here a blue potion. The endoplasm quivers. You swap places with your soul wisp. You encounter a bat. You see here a blue potion. d - a blue potion Your soul wisp disappears in a puff of smoke! The endoplasm closely misses you. The endoplasm attacks as it pursues you! You block the endoplasm's attack. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. There are no items here. Unknown command. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, chance to affect: 67%) You miscast Soul Splinter. Nothing appears to happen. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (heavily wounded, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You die... #...##.†###### ..# #...'.....# ....# #...#####†# ....# #...#.....#### #....# #...#........##+#.....# #####..............+ #............[.+ #.........)....# ####....@J.....+ #.##.##*.....# #.#.....#.....# #.#.......#....# #.#.........#.### .#.....≈.... #)# . ..≈_≈... .# ..≈.≈... .# ...≈.... .# You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached skill level 5 in Necromancy 234 | D:1 | Found a faded altar of an unknown god. 255 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Soul Splinter || 9 Armour: Robe || 12 Dodge: Dodged || 21 Block: Buckler || 7