Zeppelin Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (4, -6, D:1) a jackal corpse (skeletalised by now) (7, -7, D:1) a jackal corpse (skeletalised by now) (10, 34, D:1) +0 pearl dragon scales (11, -7, D:1) a bat skeleton (14, -1, D:1) a +0 dagger (14, 6, D:1) a +0 club (15, -16, D:1) a +0 club (30, -6, D:1) a +0 club a kobold skeleton (39, -10, D:1) a ball python corpse (skeletalised by now) (39, -9, D:1) a +0 dagger (46, 19, D:1) a ball python corpse (skeletalised by now) (48, 7, D:1) a +0 club (50, 12, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Rinyuqo's Jewellery Shop a +4 ring of slaying (unknown) (360 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (607 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. an amulet of reflection (unknown) (300 gold) a quill talisman (100 gold) a quill talisman (100 gold) a ring of see invisible (unknown) (150 gold) a ring of poison resistance (unknown) (200 gold) an amulet of wildshape (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) a ring of poison resistance (unknown) (200 gold) [Shop] Fejum's Jewellery Shoppe a +5 ring of evasion (unknown) (360 gold) a quill talisman (100 gold) a ring of magical power (unknown) (200 gold) a ring of poison resistance (unknown) (200 gold) a ring of see invisible (unknown) (150 gold) a +4 ring of protection (unknown) (360 gold) a ring of magical power (unknown) (200 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (14, 13, D:2) a +0 flail (18, 9, D:2) a +0 club (21, 5, D:2) a +0 club a kobold skeleton (26, 28, D:2) a +0 club a goblin skeleton (28, 9, D:2) a kobold skeleton (38, 11, D:2) a rat corpse (skeletalised by now) (38, 33, D:2) a +0 club (40, 4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 18, D:3) a ball python corpse (skeletalised by now) (10, 15, D:3) a hobgoblin corpse (skeletalised by now) (11, 15, D:3) a +0 dagger a goblin skeleton (11, 16, D:3) a hobgoblin skeleton (11, 21, D:3) a +0 trident (12, 13, D:3) a +0 robe a +0 dagger the human skeleton of Jessica (14, 13, D:3) a hound skeleton (14, 17, D:3) a +0 short sword (14, 18, D:3) a quokka skeleton (18, 14, D:3) a +3 flail of protection (still there?) a gnoll corpse (still there?) (18, 15, D:3) a +0 club a gnoll corpse (19, 15, D:3) a +0 halberd (19, 18, D:3) a +0 club