Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13209613433238066684 38 Zeppelin the Sneak (level 3, -4/19 HPs) Began as a Deep Elf Fire Elementalist on May 7, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:08:25 (1043 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 1043, Time: 00:08:25 Health: -4/19 AC: 3 Str: 5 XL: 3 Next: 25% Magic: 3/10 EV: 10 Int: 21 God: Gold: 58 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 shortbow e - a +0 short sword (weapon) h - a +0 sling Missiles d - 4 poisoned darts f - 14 stones Armour a - a +0 robe g - a +0 leather armour (worn) Jewellery i - a ring of see invisible (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} t - a scroll of teleportation j - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 4.0 Stealth + Level 3.6 Spellcasting + Level 1.3 Conjurations + Level 3.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 8% 1 b - Scorch Fire 36% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 30% 3 Blink Tloc 6% N/A 32% 2 Flame Wave Conj/Fire 13% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Terence. Terence is lightly wounded. Terence shouts! The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence screams, "I want to be left alone!" Terence hits you with a +0 hand axe. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..# #..###. ...... ..... .•.# ... #######@#.# #.....@.#.# #.###.....# #+# #.#.......# #.# #.#.#........ #.# #...†..##.### ##.## # ###.#.###.#######...### #.#.........>......## #.#####.######....### #.# #.# #....## # You could see Terence (combustible). Vanquished Creatures 3 dart slugs (D:1) 6 endoplasms (D:1) 5 hobgoblins (D:1) A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached skill level 3 in Stealth 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 212 | D:1 | Learned a level 2 spell: Scorch 483 | D:1 | Reached XP level 3. HP: 17/19 MP: 7/10 490 | D:1 | Learned a level 3 spell: Volatile Blastmotes 1016 | D:2 | Reached skill level 4 in Stealth 1033 | D:2 | Encountered Terence 1043 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, amethyst_killhole D:2: layout_loops_corners, ebering_ecumenical_altar_abandoned, kennysheep_generic_room_8, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Dodging | | 2.5 Spellcasting | | 3.6 Conjurations | | 1.3 Fire Magic | | 3.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 1 Short sword || 2 Cast: Foxfire || 48 Scorch || 3 Drink: Enlightenment || 1 Read: Teleportation || 1 Armour: Robe || 6 Leather armour || 11 Dodge: Dodged || 10