Zeppelin Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 32, D:1) a +0 club (4, 37, D:1) a +0 dagger (13, 26, D:1) a +0 dagger (16, 28, D:1) a bat corpse (skeletalised by now) (17, 30, D:1) a frilled lizard corpse (skeletalised by now) (22, 31, D:1) a +0 mace (23, -2, D:1) a quokka corpse (skeletalised by now) (31, 27, D:1) a quokka skeleton (34, 37, D:1) a +0 leather armour (35, 17, D:1) a hobgoblin skeleton (36, 6, D:1) a goblin skeleton (36, 7, D:1) a hobgoblin skeleton (36, 16, D:1) a bat corpse (skeletalised by now) (39, -3, D:1) a hobgoblin corpse (skeletalised by now) (39, 35, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -3, D:2) a parchment of Leda's Liquefaction (4, -1, D:2) a +0 club (4, 1, D:2) a +0 whip a kobold corpse (14, -13, D:2) a +0 dagger (15, 8, D:2) the +9 rapier "Zytasy" {devious, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (15, 9, D:2) 2 scrolls of identify (15, 10, D:2) 13 gold pieces (25, 2, D:2) a +0 spear