Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17270515790336758398 88 Zeppelin the Sneak (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on May 12, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:10:34 (1622 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 1622, Time: 00:10:35 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 30% Magic: 9/11 EV: 11 Int: 22 God: Gold: 105 SH: 0 Dex: 15 Spells: 0/9 levels left rFire . . . (100%) f - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword Missiles e - 15 stones g - 4 boomerangs i - 4 javelins Armour a - a +0 robe (worn) Magical Staves f - a staff of cold (weapon) Talismans c - a maw talisman h - a scarab talisman j - a medusa talisman Scrolls c - a scroll of amnesia {unknown} I - 2 scrolls of immolation e - a scroll of fear {unknown} h - a scroll of summoning {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 4.3 Stealth + Level 3.4 Spellcasting + Level 1.4 Conjurations * Level 4.1 Fire Magic * Level 1.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 12% 2d6 13% 2 Call Imp Summ 6% N/A 19% 2 Sublimation of Blood Necr 3% N/A 19% 2 Flame Wave Conj/Fire 16% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! Your foxfire dissipates! You enter the shallow water. Moving in this stuff is going to be slow. j - 2 scrolls labelled HYPPUV ZOFOSE (gained 1) There are no items here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 whip. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! x2 Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the gnoll. The gnoll is lightly wounded. The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll barely misses you. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll barely misses you. Your foxfire dissipates! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll hits you with a +0 club! You die... #.# #.# #..#.#.......##.#.....## ##.###.###..#.#.......##...#.#.# ............#.#.......##.......# ##.###.####.....#.....####.#.#.# #.# #..# #####.......####.....## #.# ##.# #.......÷.......<.. #.# #.# #.jj....########### #.# #.# ##j###### ##.# #.# #@# ## <..# #.# #v# #. ##.####.# #.# #. #......# #.# #. ##.###### ..# #. ..)...# ### #. .####.# #. .############# #. .#ß.........ß# #. You could see 3 gnolls. Vanquished Creatures 4 adders (D:2) 3 dart slugs 3 endoplasms 8 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 6 ball pythons 2 bats 3 frilled lizards 5 goblins (D:1) 7 kobolds 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 169 | D:1 | Learned a level 2 spell: Scorch 667 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 752 | D:1 | Learned a level 3 spell: Volatile Blastmotes 894 | D:2 | Reached skill level 1 in Ice Magic 935 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 945 | D:2 | Learned a level 3 spell: Inner Flame 1097 | D:2 | Found a faded altar of an unknown god. 1347 | D:2 | Found The Oracle's Delphic Readings. 1622 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_rooms D:2: layout_loops_ring, hellmonk_ecumenical_altar_dog_temple, serial_glass, glass_columns_b, glass_columns_a, kennysheep_generic_room_10, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.3 Fire Magic | 4 | 4.1 Ice Magic | 1 | 1.0 Dodging | | 2.6 Spellcasting | | 3.4 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 8 || 19 Melee: Short sword | 1 | || 1 Staff | 10 | 8 || 18 Cast: Foxfire | 50 | 24 || 74 Scorch | | 1 || 1 Read: Immolation | 1 | || 1 Armour: Robe | 12 | 28 || 40 Dodge: Dodged | 14 | 22 || 36