Zeppelin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -9, D:1) a +0 robe (6, -7, D:1) a +0 dagger (8, -13, D:1) a +0 whip (11, -23, D:1) a parchment of Summon Ice Beast (15, 18, D:1) a ball python skeleton (17, -13, D:1) a +0 whip (17, 5, D:1) a ball python skeleton (18, -10, D:1) a bat corpse (skeletalised by now) (18, 6, D:1) a hobgoblin skeleton (22, -9, D:1) a ball python skeleton (23, -9, D:1) a +0 dagger (25, -10, D:1) a +0 club (28, -7, D:1) a hobgoblin skeleton (32, 18, D:1) a quokka corpse (skeletalised by now) (38, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (15, 41, D:2) a +0 whip (28, 23, D:2) a rat skeleton (29, 3, D:2) a +0 ring mail (36, 21, D:2) a +0 scale mail (38, 21, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 pair of boots "Rirufoed" {Earth} (2210 gold) Earth: It increases the power of your Earth spells. It cannot be enchanted further. the +1 robe of the Hall of Blades {*Corrode +Blink rF- Dex+6} (1990 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +3 pair of boots of Dim Light {rPois Int+3} (3700 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the serpent talisman "Teiceer" {Int+4} (4800 gold) [serpent talisman] Int+4: It affects your intelligence (+4). the +2 spear "Qoluk" {vamp, Int+3} (3230 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 leather armour of the Eight Visions {rPois rCorr Slay+3} (3140 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +5 spear "Quuma" {entangle, ^Drain rF+ Dex+3} (4270 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the earth staff of Duty {^Drain rF+ Int+3 Dex+2 Earth} (4390 gold) [staff of earth] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. the +0 pair of boots of Pasun {rF+} (1850 gold) rF+: It protects you from fire. It cannot be enchanted further. the +1 dagger "Jyuzos Xaxy" {flame, rPois} (1980 gold) rPois: It protects you from poison. It cannot be enchanted further. the ring "Fozusi" {Int+4 Dex+4 Slay+4} (5980 gold) [ring of slaying] Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Catafuv" {Fly rN+ Will+ Int+5} (4480 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). the amulet of Sipoclud {Reflect Rampage Regen+ Str-3 SH+5} (3070 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). SH+5: It affects your SH (+5). a +2 long sword of distortion (2070 gold) the ring of Magguzysk {rC+ rN+ Str-3 Dex+2} (3410 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). the ring "Vehix" {rPois Will+ AC+4 Int+5 Dex-4} (5490 gold) [ring of protection] rPois: It protects you from poison. Will+: It increases your willpower. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). the +0 ring mail of Intercession {Str+8 Int-3} (2150 gold) Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +11 mace of Impatience {drain, rC++} (8490 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the ring "Okemeah" {Will+ rCorr MP+6 Dex-3} (3890 gold) [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex-3: It affects your dexterity (-3). the ring "Kedut" {rPois Dex+5 Slay+4} (5770 gold) [ring of slaying] rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:3) a +0 falchion (14, -1, D:3) an adder corpse (skeletalised by now) (16, -29, D:3) a hobgoblin corpse (skeletalised by now) (18, 0, D:3) an adder corpse (skeletalised by now) (19, -30, D:3) a ball python corpse (skeletalised by now) (21, -20, D:3) a +0 hand axe an orc corpse (skeletalised by now) (29, -21, D:3) a hobgoblin skeleton (43, -18, D:3) an adder corpse (skeletalised by now) (45, -42, D:3) a +0 short sword (49, -41, D:3) a +0 spear a gnoll corpse (skeletalised by now) (50, -37, D:3) a +0 club a gnoll corpse (skeletalised by now) (50, -36, D:3) a +0 halberd (50, -34, D:3) a +0 club (51, -33, D:3) a +0 war axe an orc corpse (skeletalised by now) (53, -39, D:3) an adder corpse (skeletalised by now) (54, -33, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a wand of warping (9) the elf corpse of Dowan (2, -4, D:4) a +0 cloak (8, 15, D:4) a hound corpse (8, 16, D:4) a +0 short sword a +0 leather armour a +0 trident a +0 ring mail a +0 mace an orc corpse an orc corpse (8, 17, D:4) a +0 dagger a +0 scale mail (9, 14, D:4) a +0 short sword a +0 ring mail (16, -7, D:4) a +0 club (18, -6, D:4) a +0 club (23, -6, D:4) a hobgoblin corpse (31, -7, D:4) a +0 dagger (33, -6, D:4) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (37, -4, D:4) a +0 hand axe a +0 short sword a kobold corpse (skeletalised by now) (38, -4, D:4) a +0 robe (38, 9, D:4) a +0 dagger