Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 6039966537718543787 787 Zeppelin the Sneak (level 7, 0/36 HPs) Began as a Deep Elf Fire Elementalist on May 24, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon on May 25, 2026. The game lasted 00:26:57 (3840 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 3840, Time: 00:26:58 Health: 0/36 AC: 6 Str: 5 XL: 7 Next: 56% Magic: 13/16 EV: 12 Int: 22 God: Gold: 278 SH: 0 Dex: 15 Spells: 2/16 levels left rFire + . . (50%) n - +1 dagger (protect) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +2 robe rPois . (100%) m - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ j - ring of protection from fire HPRegen 0.26/turn s - ring of protection from cold MPRegen 0.30/turn %: clarity @: lethally poisoned (0 -> -5) A: magic regeneration, clarity, subdued magic 1, efficient metabolism a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 278 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 dagger e - a +0 club h - a +0 sling l - a +2 club n - a +1 dagger of protection (weapon) o - a +0 longbow r - a +1 vampiric short sword Missiles c - 15 stones f - a throwing net i - 4 boomerangs Armour a - a +2 robe (worn) k - the +0 leather armour "Lololidu" {Rampage rN+ Str+2} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. m - a +0 helmet (worn) p - a +0 pair of gloves (worn) q - a +0 helmet Magical Staves g - a staff of air Jewellery j - a ring of protection from fire (worn) s - a ring of protection from cold (worn) Wands p - a wand of polymorph (9) c - a wand of warping (14) Scrolls r - 2 scrolls of revelation h - 2 scrolls of enchant weapon {unknown} g - 3 scrolls of fog k - 2 scrolls of immolation {unknown} j - 2 scrolls of blinking {unknown} p - a scroll of poison Potions g - 3 potions of magic b - 2 potions of brilliance Skills: + Level 0.2 Fighting * Level 1.3 Short Blades + Level 0.2 Staves + Level 0.9 Armour + Level 3.2 Dodging + Level 6.2 Stealth + Level 5.2 Spellcasting + Level 2.5 Conjurations * Level 1.6 Hexes * Level 1.3 Translocations * Level 5.3 Fire Magic * Level 1.2 Ice Magic * Level 1.2 Air Magic * Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 1% 1 b - Scorch Fire 44% 2d6 1% 2 c - Freeze Ice 32% 1d5 4% 1 d - Volatile Blastmotes Fire/Tloc 30% 2d12 6% 3 e - Inner Flame Hex/Fire 16% N/A 5% 3 f - Mercury Arrow Conj/Alch 20% 2d6 5% 2 g - Ensorcelled Hibernat Hex/Ice 18% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 8% N/A 16% 3 Flame Wave Conj/Fire 17% 2d7 17% 4 Gloom Hex/Necr 14% N/A 19% 3 Passwall Erth 4% N/A 26% 3 Cause Fear Hex 5% N/A 41% 4 Anguish Hex/Necr 3% N/A 52% 4 Forge Lightning Spire Air/Frge 6% 3d4 54% 4 Eringya's Surprising Cr Summ 4% N/A 65% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 80% 5 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Shops: D:2 [ D:4 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. Your metabolism doubles the duration of potion status effects. Message History You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is severely wounded. You feel very sick. The foxfire burns the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. The foxfire burns the water moccasin but does no damage. The water moccasin is almost dead. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. Your body churns, leaving you strangely parched. Your thoughts seem clearer. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of resistance. You feel protected. Your mutated metabolism churns, savouring the potion of resistance. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your resistance to elements expires. * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You die... #########.#.. #............. .... #.........##.##.#.. #...>.....##...... #.........).....# #.<.......##...# #.........##..### ########.###†...# #....@# #..#### #..# #..# #..# #.## ### There were no monsters in sight! Vanquished Creatures Grinder (D:3) A water moccasin (D:5) Pargi (Sewer) A phantom (D:4) A scorpion (D:4) A jelly (D:4) A clockroach (D:4) Ijyb (D:3) Robin (D:3) 6 adders A gnoll (D:1) 5 dart slugs 2 ribbon worms 2 orcs 8 endoplasms 11 hobgoblins 10 jackals 4 quokkas 9 ball pythons 6 bats 5 frilled lizards 20 goblins 13 kobolds 7 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached skill level 3 in Stealth 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 185 | D:1 | Learned a level 2 spell: Scorch 465 | D:1 | Learned a level 1 spell: Freeze 606 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1048 | D:2 | Reached skill level 4 in Stealth 1261 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1341 | D:2 | Identified the +0 leather armour "Lololidu" {Rampage rN+ | Str+2} 1456 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1689 | D:2 | Found Tutuss's Armour Shoppe. 1962 | D:2 | Learned a level 3 spell: Inner Flame 2086 | D:3 | Encountered Ijyb 2097 | D:3 | Killed Ijyb 2098 | D:3 | Reached skill level 5 in Stealth 2098 | D:3 | Reached XP level 5. HP: 10/28 MP: 1/12 2208 | D:3 | Encountered Robin 2244 | D:3 | Killed Robin 2472 | D:3 | Encountered Grinder 2480 | D:3 | Killed Grinder 2481 | D:3 | Reached XP level 6. HP: 14/32 MP: 1/15 2924 | D:3 | Learned a level 2 spell: Mercury Arrow 2927 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2931 | D:4 | Found a glowing drain. 2961 | Sewer | Entered a sewer 3074 | Sewer | Encountered Pargi 3077 | Sewer | Killed Pargi 3078 | Sewer | Reached skill level 6 in Stealth 3078 | Sewer | Reached skill level 5 in Spellcasting 3176 | D:4 | Reached skill level 1 in Hexes 3176 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/16 3227 | D:4 | Reached skill level 5 in Fire Magic 3313 | D:4 | Found a shadowy altar of Dithmenos. 3477 | D:4 | Found Jifudu's Magic Scroll Shoppe. 3541 | D:4 | Reached skill level 1 in Short Blades 3541 | D:4 | Reached skill level 1 in Translocations 3541 | D:4 | Reached skill level 1 in Ice Magic 3541 | D:4 | Reached skill level 1 in Air Magic 3541 | D:4 | Reached skill level 1 in Alchemy 3806 | D:5 | Entered Level 5 of the Dungeon 3837 | D:5 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 3837 | D:5 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 3837 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3839 | D:5 | HP: 1/36 [poisoned by a water moccasin] 3840 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_lined_4_way, infiniplex_forest_clump_long, infiniplex_forest_diagonal, infiniplex_forest_clump_diagonal, chequers_serial_rivers_small_b D:2: layout_basic, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_b D:3: layout_loops_cross, minmay_fractal_squares_5, uniq_robin, uniq_grinder, uniq_ijyb D:4: layout_basic, nicolae_dithmenos_the_darkroom, serial_shops, nicolae_shop_rolled_up, cheibrodos_sewer_entry_drain D:5: layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 | 6.2 Dodging | 3 | 3.2 Spellcasting | 4 5 | 5.2 Conjurations | 2 | 2.5 Fire Magic | 4 5 | 5.3 Hexes | 1 | 1.6 Short Blades | 1 | 1.3 Translocations | 1 | 1.3 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Alchemy | 1 | 1.2 Fighting | | 0.2 Staves | | 0.2 Armour | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | 11 | 5 || 24 Melee: Short sword | 6 | | || 6 Staff | 2 | 11 | || 13 Dagger | | | 5 || 5 Cast: Foxfire | 47 | 86 | 18 || 151 Scorch | 11 | 20 | 5 || 36 Inner Flame | | 2 | || 2 Ensorcelled Hiber | | 1 | || 1 Mercury Arrow | | 1 | || 1 Drink: Haste | | 1 | || 1 Brilliance | | 1 | || 1 Cancellation | | | 1 || 1 Mutation | | | 1 || 1 Resistance | | | 1 || 1 Read: Identify | 1 | 2 | 2 || 5 Fog | 1 | 1 | || 2 Poison | 1 | | || 1 Enchant armour | | | 2 || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 12 | | 5 || 17 Leather armour | | 20 | || 20 Dodge: Dodged | 15 | 22 | 2 || 39