Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14032082696025655665 50 Zeppelin the Firebug (level 3, -2/19 HPs) Began as a Deep Elf Fire Elementalist on May 31, 2026. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:16 (1460 turns). Zeppelin the Firebug (Deep Elf Fire Elementalist) Turns: 1460, Time: 00:06:16 Health: -2/19 AC: 3 Str: 5 XL: 3 Next: 55% Magic: 0/9 EV: 11 Int: 21 God: Gold: 53 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) h - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ g - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 short sword (weapon) Missiles d - 4 boomerangs e - 4 stones Armour a - a +0 robe (worn) b - a +0 leather armour h - a +0 helmet (worn) Jewellery g - a +4 ring of slaying (worn) Scrolls c - a scroll of teleportation {unknown} p - a scroll of poison h - a scroll of fear {unknown} Potions g - a potion of magic e - a potion of enlightenment f - a potion of berserk rage {unknown} Skills: + Level 0.1 Armour + Level 2.5 Dodging + Level 3.8 Stealth + Level 3.4 Spellcasting + Level 1.2 Conjurations + Level 3.9 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 24% 2d7 10% 1 Inner Flame Hex/Fire 11% N/A 17% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Cause Fear Hex 1% N/A 77% 4 Vhi's Electric Charge Tloc/Air 6% N/A 77% 4 Conjure Ball Lightning Conj/Air 3% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is heavily wounded. Terence's fire resistance burns away. Terence hits you but does no damage. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence hits you with a +0 flail. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. Terence hits you with a +0 flail. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Throw: 4 boomerangs Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, more vulnerable to fire, 65% to hit) You throw a boomerang. The boomerang hits Terence. Terence is almost dead. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 flail. Terence screams, "I want to be left alone!" You closely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..#.# #.#.# # #.#.##@# #...... #...# #.# ####.#### #.####v@.....# #....v@#####.# ######.# .# #.# #.###### #.# #....^.# #.#####..# #.# #........# #.# ##.#.#.#.# #.# #######)..†.#.# #.##### #.............###...... You could see Terence (combustible, ally target). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 3 jackals (D:2) 2 ball pythons (D:2) 3 bats A frilled lizard (D:1) A goblin (D:1) 6 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 183 | D:1 | Found Rib Voeh's Antique Weapon Shoppe. 434 | D:1 | Reached XP level 2. HP: 12/15 MP: 6/8 447 | D:1 | Learned a level 2 spell: Scorch 1062 | D:2 | Found a glowing golden altar of the Shining One. 1065 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1138 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1446 | D:2 | Encountered Terence 1460 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, serial_shops, shop, chequers_serial_rivers_small_3, minmay_misc_feat_roman D:2: layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.8 Armour | | 0.1 Dodging | | 2.5 Spellcasting | | 3.4 Conjurations | | 1.2 Fire Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 3 Short sword || 1 Throw: Boomerang || 1 Cast: Foxfire || 44 Scorch || 7 Read: Identify || 2 Stab: Sleeping || 1 Armour: Leather armour || 3 Robe || 6 Dodge: Dodged || 4