Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10245301974983101040 125 Zeppelin the Magician (level 4, -7/24 HPs) Began as a Deep Elf Fire Elementalist on June 5, 2026. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:11:53 (2783 turns). Zeppelin the Magician (Deep Elf Fire Elementalist) Turns: 2783, Time: 00:11:54 Health: -7/24 AC: 2 Str: 5 XL: 4 Next: 82% Magic: 19/21 EV: 11 Int: 25 God: Gold: 56 SH: 0 Dex: 15 Spells: 1/11 levels left rFire + . . (50%) k - +11 long sword of Xiemorpho {flame, rF+ rC+ Int+3} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 short sword g - a +1 dagger of flaming j - a +0 sling k - the +11 long sword of Xiemorpho (weapon) {flame, rF+ rC+ Int+3} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles b - 13 boomerangs c - 4 poisoned darts Armour a - a +0 robe (worn) Magical Staves h - a staff of fire Jewellery d - a ring of magical power (worn) m - an amulet of chemistry Talismans i - an inkwell talisman l - a rimehorn talisman Scrolls c - a scroll of amnesia {unknown} d - a scroll of poison {unknown} e - 4 scrolls of blinking {unknown} h - a scroll of acquirement {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic c - 2 potions of curing j - a potion of brilliance {unknown} w - 2 potions of heal wounds f - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 3.7 Stealth * Level 4.3 Spellcasting * Level 1.6 Conjurations * Level 0.7 Summonings * Level 0.5 Translocations * Level 4.1 Fire Magic * Level 0.6 Air Magic * Level 0.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 52% 2d7 2% 2 c - Call Imp Summ 18% N/A 10% 2 d - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 e - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 6% 1 Blink Tloc 16% N/A 11% 2 Inner Flame Hex/Fire 15% N/A 11% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Ignite Poison Fire/Alch 15% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The foxfire burns the bombardier beetle. The bombardier beetle is heavily wounded. The foxfire burns the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You encounter an ogre. It is wielding a +0 giant club. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The liquid fire burns you! The ogre shouts! The liquid fire burns you! The foxfire burns the bombardier beetle. The bombardier beetle is severely wounded. The foxfire burns the bombardier beetle. The bombardier beetle is almost dead. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The liquid fire burns you! The liquid fire burns you! The foxfire burns the ogre but does no damage. The foxfire burns the ogre. The ogre is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The liquid fire burns you! The foxfire burns the ogre but does no damage. The ogre is moderately wounded. You closely miss the ogre. The ogre is moderately wounded. The liquid fire burns you! The foxfire burns the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..............# #.## ..........<...# #..# ..............# #..# ...............###..## ...............##....######## ............................. .###............... #..§............ ##§@.#....###### #O.##....# ..§..##....# ....B..##....# ........##....# #######..#....# ##.#....# . You could see an ogre and a bombardier beetle. Vanquished Creatures An orc priest (D:3) 3 adders 2 ufetubi (D:3) 3 dart slugs 4 orcs (D:3) 4 endoplasms 4 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons (D:2) 10 bats 5 frilled lizards 4 goblins 7 kobolds 10 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 199 | D:1 | Learned a level 2 spell: Scorch 234 | D:1 | You fall into a shaft and drop 1 floor! 973 | D:1 | Learned a level 2 spell: Call Imp 1102 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1582 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1585 | D:2 | Learned a level 2 spell: Static Discharge 2504 | D:3 | Identified the +11 long sword of Xiemorpho {flame, rF+ rC+ | Int+3} 2520 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2777 | D:4 | Encountered an ogre 2783 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_loops_corners, minmay_heptomino_d4 D:3: layout_basic D:4: layout_cave_pods, guppyfry_early_lair_pool, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Fire Magic | 4 | 4.1 Spellcasting | 4 | 4.3 Dodging | | 2.6 Conjurations | | 1.6 Summonings | | 0.7 Translocations | | 0.5 Air Magic | | 0.6 Evocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 2 || 13 Melee: Unarmed | 2 | || 2 Short sword | 2 | || 2 Dagger | 7 | || 7 Long sword | | 2 || 2 Cast: Foxfire | 62 | 20 || 82 Scorch | 8 | || 8 Read: Identify | 2 | || 2 Armour: Robe | 15 | 3 || 18 Dodge: Dodged | 15 | 1 || 16