Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1118264691305251413 16 Zeppelin the Firebug (level 2, 0/15 HPs) Began as a Deep Elf Fire Elementalist on June 16, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:48 (920 turns). Zeppelin the Firebug (Deep Elf Fire Elementalist) Turns: 920, Time: 00:02:48 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 37% Magic: 6/8 EV: 11 Int: 19 God: Gold: 34 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible (worn) Potions g - a potion of magic d - a potion of ambrosia {unknown} Baubles g - 3 flux baubles Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 1.4 Conjurations + Level 3.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 32% 2d6 4% 2 c - Freeze Ice 12% 1d3 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Passage of Golubria Tloc 3% N/A 82% 4 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) You freeze the adder. The adder is moderately wounded. The adder seems to slow down. The adder barely misses you. Unknown command. You miss the adder. The adder is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The adder is no longer moving slowly. The adder bites you. You are poisoned. The adder poisons you! Your foxfire dissipates! You feel sick. The foxfire burns the adder. The adder is heavily wounded. The adder attacks as it pursues you! The adder bites you but does no damage. The adder closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You feel sick. The adder bites you but does no damage. Your foxfire dissipates! You feel sick. The foxfire burns the adder. The adder is severely wounded. You hit the adder. The adder is almost dead. You feel sick. The adder barely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You die... .#.## #.# .... ...# #..# ... #..# ... #..###.## . #....... ....####.#..#.# .....)..S.@.#.## ....######.#...# . #...#.# #######.#...# ..........### #######.#.# #.#.# #.#.# #.#.# You could see an adder. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 294 | D:1 | Reached XP level 2. HP: 12/15 MP: 6/8 297 | D:1 | Learned a level 2 spell: Scorch 728 | D:1 | Learned a level 2 spell: Scorch 905 | D:2 | Learned a level 1 spell: Freeze 920 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic D:2: layout_loops_ring, basic_altar Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 1 Short sword || 2 Cast: Foxfire || 23 Freeze || 1 Read: Identify || 1 Vulnerability || 1 Amnesia || 1 Armour: Robe || 6 Dodge: Dodged || 5