Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5920411703268755112 148 Zeppelin the Magician (level 5, -19/28 HPs) Began as a Deep Elf Fire Elementalist on June 29, 2026. Demolished by an ogre ... wielding a +0 giant spiked club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:08:00 (2549 turns). Zeppelin the Magician (Deep Elf Fire Elementalist) Turns: 2549, Time: 00:08:00 Health: -19/28 AC: 2 Str: 5 XL: 5 Next: 8% Magic: 9/13 EV: 12 Int: 22 God: Gold: 135 SH: 0 Dex: 15 Spells: 3/12 levels left rFire . . . (100%) e - +0 rapier rCold . . . (100%) f - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on mesmerism cooldown, studying Dodging A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword e - a +0 rapier (weapon) Missiles g - 3 boomerangs Armour a - a +0 robe (worn) f - an orb of mesmerism (worn) Magical Staves c - a staff of earth Jewellery h - a ring of see invisible (worn) Wands a - a wand of flame (47) Scrolls c - 3 scrolls of teleportation {unknown} g - a scroll of fog e - a scroll of enchant armour {unknown} h - a scroll of fear {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} c - 3 potions of curing j - 2 potions of haste {unknown} k - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 3.6 Stealth + Level 4.4 Spellcasting + Level 2.6 Conjurations + Level 4.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Mephitic Cloud Conj/Alch/Air 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Inner Flame Hex/Fire 14% N/A 13% 3 Passwall Erth 4% N/A 32% 3 Flame Wave Conj/Fire 20% 2d7 26% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Vhi's Electric Charge Tloc/Air 8% N/A 71% 4 Curse of Agony Necr 4% N/A 96% 5 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The foxfire burns the endoplasm. You kill the endoplasm! You encounter a kobold. It is wielding a +0 short sword. Found a short sword. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The kobold shouts! The foxfire burns the kobold. You kill the kobold! Your foxfire dissipates. Found a green potion. You encounter an ogre. It is wielding a +0 giant spiked club. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the ogre. The ogre shouts! The ogre is moderately wounded. You hear a shout! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Your orb emits a pulse of dizzying energy. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre snaps out of its daze. The ogre is moderately wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # ######. ##.#...#..# ##.#........ ##.#......... ##)#.......... ... #.#.......... .. #.#.O)....# . #...@...# # #!.......### #+# #### .......####..## #.###... .....#. #....###.....#. ...###..##......#.....## .# ##. .##. #...........^...### .##....#. .##................## .....#......#................#. #..........##................. You could see an ogre (combustible). Vanquished Creatures A scorpion (D:4) An orc wizard (D:4) 2 adders A dart slug (D:1) A ribbon worm (D:3) 5 orcs 2 endoplasms 9 hobgoblins 4 quokkas 4 ball pythons A bat (D:2) 3 frilled lizards 3 goblins 4 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:1 | Found Nifutidd's Antique Weapon Boutique. 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 273 | D:1 | Learned a level 2 spell: Scorch 767 | D:2 | Found a faded altar of an unknown god. 1245 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1251 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1255 | D:2 | Learned a level 3 spell: Mephitic Cloud 2281 | D:4 | Identified the +0 flail "Demonslayer" {antimagic, Will+ | Str-3 Int+4 Stlth+} 2322 | D:4 | Encountered a scorpion 2329 | D:4 | Killed a scorpion 2330 | D:4 | Reached XP level 4. HP: 14/24 MP: 4/12 2436 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2543 | D:4 | Encountered an ogre 2549 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire, minmay_tetromino_s4 D:2: layout_basic, ebering_ecumenical_altar_mist D:3: layout_loops_ring D:4: wad_pebble_path, layout_cave_pools, serial_shops, nicolae_shopburst, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.0 Fire Magic | 4 | 4.3 Spellcasting | 4 | 4.4 Conjurations | 2 | 2.6 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 1 || 7 Melee: Rapier | 6 | 1 || 7 Throw: Boomerang | 1 | || 1 Cast: Foxfire | 47 | 13 || 60 Scorch | 10 | 2 || 12 Read: Fog | 1 | || 1 Identify | 1 | || 1 Armour: Robe | 14 | 2 || 16 Dodge: Dodged | 10 | || 10