Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2253058775278022867 1 Zeppelin the Firebug (level 1, -1/10 HPs) Began as a Deep Elf Fire Elementalist on July 12, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (118 turns). Zeppelin the Firebug (Deep Elf Fire Elementalist) Turns: 118, Time: 00:00:33 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 11 Int: 19 God: Gold: 14 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - a scroll labelled UHURHYINOM Found a dagger. You now have 14 gold pieces. You see here a +0 dagger. You unwield your +0 whip. c - a +0 dagger (weapon) You drop a +0 whip. You encounter an endoplasm. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The foxfire burns the endoplasm. The endoplasm is almost dead. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. You hit the endoplasm. You kill the endoplasm! Magic restored. Your magical contamination has completely faded away. You encounter a gnoll. It is wielding a +0 whip. The helpless gnoll fails to defend itself. You puncture the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The foxfire burns the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ###### #.###.# #.#...# #.#.### #.#.# #.#.# #.# #.# ####### #.# #j§...## #.#####@#..... #......v§.# #######.#.# #..... ###.### .# # You could see a gnoll (ally target). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Foxfire || 2 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 1