Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18064104109396643720 102 Zeppelin the Sneak (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on July 21, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:06:50 (2341 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 2341, Time: 00:06:50 Health: 0/24 AC: 3 Str: 5 XL: 4 Next: 49% Magic: 7/11 EV: 16 Int: 25 God: Gold: 111 SH: 0 Dex: 15 Spells: 2/10 levels left rFire + . . (50%) i - +5 flail of Wrongful Imprisonment {flame, rF+ Int+3 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + g - +0 pair of boots {Stlth+} Will ..... j - amulet of chemistry Stlth ++++ c - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +1 short sword of holy wrath i - the +5 flail of Wrongful Imprisonment (weapon) {flame, rF+ Int+3 SInv} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. Missiles h - 6 darts of disjunction Armour a - a +0 robe (worn) g - a +0 pair of boots of stealth (worn) Jewellery c - a +5 ring of evasion (worn) j - an amulet of chemistry (worn) Talismans e - an inkwell talisman f - a spore talisman Scrolls c - 2 scrolls of noise {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions g - a potion of magic c - 3 potions of curing w - a potion of heal wounds d - a potion of might {unknown} f - 2 potions of invisibility {unknown} Baubles g - 3 flux baubles Skills: + Level 2.6 Dodging + Level 4.6 Stealth * Level 3.9 Spellcasting * Level 1.2 Conjurations * Level 4.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 50% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Blink Tloc 8% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 32% 2d7 7% 1 Slow Hex 16% N/A 10% 1 Inner Flame Hex/Fire 15% N/A 12% 3 Mephitic Cloud Conj/Alch/Air 10% N/A 24% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Fugue of the Fallen Necr 4% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Fulminant Prism Conj/Alch 6% 3d6 56% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 91% 5 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Hellfire Mortar Fire/Erth/Frge 5% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the orc! You kill the orc! The foxfire burns the orc priest. The orc priest is lightly wounded. The foxfire burns the orc priest but does no damage. The orc priest is lightly wounded. The orc priest closely misses you. Things that are here: a +0 short sword; an orc corpse Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The orc priest misses you. The foxfire burns the orc priest. The orc priest is moderately wounded. The foxfire burns the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you with a +0 whip. You barely miss the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The orc priest hits you with a +0 whip. You barely miss the orc priest. The orc priest is moderately wounded. The foxfire burns the orc priest but does no damage. The orc priest is moderately wounded. The foxfire burns the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .... #..........# ..... #..........# ..... #..........### ..).. ###.)......... ... #.#.##...... #####.#######.#.##...>.† ...........)†...##<..... ......§§#####†#####..... .....$o@........ ....### #####.#.###..........# ...... #..........# #####.#.#......... #.#.....#+#... #.#:##### ... #.# ..# You could see an orc priest. Vanquished Creatures A jelly (D:3) 3 adders 2 dart slugs 2 orcs (D:3) 2 ribbon worms (D:2) 8 endoplasms 5 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 4 bats 4 frilled lizards A goblin (D:2) 2 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 173 | D:1 | Learned a level 2 spell: Scorch 1179 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1183 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1186 | D:2 | Learned a level 2 spell: Blink 2034 | D:3 | Reached XP level 4. HP: 8/24 MP: 6/11 2280 | D:3 | Identified the +5 flail of Wrongful Imprisonment {flame, | rF+ Int+3 SInv} 2341 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic D:2: layout_basic, st_stairs_7 D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_e, serial_undead_a, serial_undead_f, serial_undead_b Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.6 Fire Magic | 4 | 4.0 Dodging | | 2.6 Spellcasting | | 3.9 Conjurations | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 3 || 11 Melee: Unarmed | 1 | || 1 Dagger | 2 | || 2 Short sword | 5 | || 5 Flail | | 3 || 3 Cast: Foxfire | 58 | 17 || 75 Scorch | 2 | || 2 Read: Identify | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 14 | 3 || 17 Dodge: Dodged | 16 | 3 || 19