Zeppelin Level 1 of the Dungeon (12, 1, D:1) a rat skeleton (16, 2, D:1) a ball python skeleton (17, 2, D:1) a jackal skeleton (17, 3, D:1) a +0 club (18, 2, D:1) a jackal skeleton (31, 12, D:1) a rat skeleton (34, -21, D:1) a +0 flail (34, 13, D:1) a +0 whip (38, -3, D:1) a +0 dagger (44, -14, D:1) a +0 mace a kobold corpse (skeletalised by now) (44, -13, D:1) a jackal skeleton (45, -15, D:1) a jackal corpse (skeletalised by now) (45, -13, D:1) a +0 club (45, -1, D:1) a ball python corpse (skeletalised by now) (46, -23, D:1) a +0 whip (47, -17, D:1) a +0 robe (47, -16, D:1) a +0 whip (48, -15, D:1) a +0 club a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) a +0 whip (21, 30, D:2) a +0 dagger (23, 11, D:2) a +0 sling (24, -4, D:2) a +0 club a +0 sling (28, 0, D:2) a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (8, -8, D:4) a +0 halberd