Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6040766251829893295 135 Zeppelin the Sneak (level 4, -2/24 HPs) Began as a Deep Elf Fire Elementalist on Aug 31, 2026. Shot with an arrow by a centaur (13 damage) ... on level 3 of the Dungeon. The game lasted 00:06:06 (2042 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 2042, Time: 00:06:07 Health: -2/24 AC: 5 Str: 11 XL: 4 Next: 96% Magic: 8/12 EV: 11 Int: 22 God: Gold: 124 SH: 0 Dex: 15 Spells: 2/11 levels left rFire . . . (100%) e - +2 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +2 hat rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ g - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +2 vampiric dagger (weapon) Missiles d - 12 stones Armour a - a +0 robe (worn) b - a +2 hat (worn) f - a +0 cloak (worn) Jewellery g - a +6 ring of strength (worn) Scrolls t - 2 scrolls of teleportation c - a scroll of revelation {unknown} Potions g - a potion of magic i - a potion of invisibility d - a potion of might {unknown} c - a potion of curing Skills: + Level 2.6 Dodging + Level 5.0 Stealth + Level 4.0 Spellcasting + Level 1.8 Conjurations + Level 4.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 44% 2d6 3% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 d - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 48% 1d5 5% 1 Searing Ray Conj 24% 2d5 8% 2 Static Discharge Conj/Air 16% 3-4/arc 12% 2 Blink Tloc 8% N/A 17% 2 Call Imp Summ 8% N/A 17% 2 Grave Claw Necr 8% 2d7 17% 2 Launch Clockwork Bee Frge 4% N/A 32% 3 Passwall Erth 4% N/A 32% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Dispel Undead Necr 4% 3d7 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your foxfire dissipates. x2 Things that are here: a +0 dagger; a +0 leather armour; an orc corpse Found a stone staircase leading up. Things that are here: a +0 flail; a +0 whip; an orc corpse c - a scroll labelled HEDEDD PUKHLOISI You pick up a parchment of Dispel Undead and begin reading... You add the spell Dispel Undead to your library. Found a whip. You see here a +0 whip. You encounter a centaur. It is wielding a +0 club and carrying a +0 orcbow. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 club and carrying a +0 orcbow (wandering, hasn't noticed you, chance to affect: 66%) The centaur is filled with an inner flame. The centaur unwields a +0 club. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the centaur. Flame seeps out of the centaur. The centaur is lightly wounded. The foxfire burns the centaur. Flame seeps out of the centaur. The centaur is lightly wounded. The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The centaur shoots an arrow. The arrow hits you. The centaur is engulfed in blazing flames. Flame seeps out of the centaur. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #...)........####...#.#### # #............# #.....# # #............# #.).### # ############## #...# ###...#.# #########.....#.##### ...........#..#.#§..# .......§......#.#v#.## ..)...§.@...###.#....# ....§§§§§............# .$cvv§§...........#..# ..§§................<# #####....##.......#..# #..#####.......#..#### #.# ..........#...... #. #.##......#.####. #.. #......#.# You could see a centaur (inner flame, ally target). Vanquished Creatures Jessica (D:2) A clockroach (D:3) An orc wizard (D:3) 6 orcs (D:3) A ribbon worm (D:3) 7 endoplasms 6 hobgoblins 4 jackals (D:1) 2 quokkas 5 ball pythons 5 bats 4 frilled lizards 6 goblins 4 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/8 206 | D:1 | Learned a level 2 spell: Scorch 364 | D:1 | Reached skill level 3 in Stealth 1031 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1035 | D:2 | Learned a level 3 spell: Inner Flame 1538 | D:2 | Encountered Jessica 1541 | D:2 | Killed Jessica 1542 | D:2 | Reached skill level 4 in Stealth 1697 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1730 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1929 | D:3 | Reached skill level 5 in Stealth 2038 | D:3 | Encountered a centaur 2042 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, gammafunk_temple_overflow_forgotten, ebering_ecumenical_altar_box Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.0 Fire Magic | 4 | 4.0 Spellcasting | 4 | 4.0 Dodging | | 2.6 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | 2 || 23 Melee: Club | 8 | || 8 Unarmed | 2 | || 2 Dagger | 11 | 2 || 13 Cast: Foxfire | 60 | 21 || 81 Scorch | 1 | || 1 Inner Flame | | 2 || 2 Read: Identify | 3 | || 3 Stab: Sleeping | 2 | || 2 Armour: Robe | 18 | 8 || 26 Dodge: Dodged | 25 | 4 || 29