Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15587165922130856135 56 Zeppelin the Sneak (level 3, -2/19 HPs) Began as a Deep Elf Fire Elementalist on Sept 13, 2026. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:12:04 (2565 turns). Zeppelin the Sneak (Deep Elf Fire Elementalist) Turns: 2565, Time: 00:12:05 Health: -2/19 AC: -2 Str: 11 XL: 3 Next: 69% Magic: 9/9 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . (100%) k - +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth +++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.62/turn %: no passive effects @: corroded (-4) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 long sword i - a +0 dagger k - the +6 sling "Xunizipp" (weapon) {chaos, ^Contam rPois rC+} (You found it on level 3 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. Armour a - a +0 robe (worn) Magical Staves h - a staff of cold Jewellery c - an amulet of magic regeneration (worn) d - a +6 ring of strength (worn) g - a +6 ring of strength Talismans b - a spore talisman j - a quill talisman Scrolls p - a scroll of poison Potions g - a potion of magic j - 2 potions of brilliance {unknown} d - 2 potions of curing {unknown} k - 2 potions of moonshine {unknown} f - 2 potions of lignification {unknown} l - a potion of resistance {unknown} n - a potion of cancellation {unknown} Skills: + Level 0.1 Short Blades + Level 0.2 Maces & Flails + Level 2.6 Dodging + Level 4.1 Stealth * Level 3.3 Spellcasting * Level 1.3 Conjurations * Level 3.7 Fire Magic * Level 0.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 38% 2d6 4% 2 c - Inner Flame Hex/Fire 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 13% 1 Static Discharge Conj/Air 12% 3-4/arc 14% 2 Sublimation of Blood Necr 3% N/A 21% 2 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Hailstorm Conj/Ice 6% 3d5 28% 3 Frozen Ramparts Ice 6% 1d1 36% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Airstrike Air 1% 2d(1-17) 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The floor. k - the +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} You unwield your +0 short sword. You feel a build-up of mutagenic energy. The +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} is briefly surrounded by a scintillating aura of random colours. k - the +6 sling "Xunizipp" (weapon) {chaos, ^Contam rPois rC+} Found a basalt altar of Yredelemnul. You encounter an adder. Fire: k) +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. Nothing appears to happen. The adder is lightly wounded. Fire: k) +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, fast, 46% to hit) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You encounter a jelly. Your Stealth skill increases to level 4! Fire: k) +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (wandering, hasn't noticed you, 91% to hit) You shoot a sling bullet. The sling bullet completely misses the jelly. Fire: k) +6 sling "Xunizipp" {chaos, ^Contam rPois rC+} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (wandering, hasn't noticed you, 91% to hit) You shoot a sling bullet. The sling bullet barely misses the jelly. You encounter a jelly. Found a scroll labelled VYONYNL VIDIOL. You shoot a sling bullet. The sling bullet hits the jelly! The jelly becomes as fragile as glass! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The jelly hits you. You are splashed with acid! You die... ####.#### #........# #.# #...###### .# #...# ##.## #.# #.# #.# #.####### #.@.....# ##J.###.# ...... .##..#..# #? ..# ... # ..# ## #.# .J You could see 2 jellies. Vanquished Creatures 3 adders 5 endoplasms 2 hobgoblins 3 quokkas 6 ball pythons 8 bats 5 frilled lizards 3 goblins A kobold (D:2) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 451 | D:1 | Reached skill level 3 in Stealth 451 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 454 | D:1 | Learned a level 2 spell: Scorch 1505 | D:1 | Learned a level 2 spell: Scorch 1916 | D:2 | Reached XP level 3. HP: 17/19 MP: 9/9 1920 | D:2 | Learned a level 3 spell: Inner Flame 2544 | D:3 | Identified the +6 sling "Xunizipp" {chaos, ^Contam rPois | rC+} 2548 | D:3 | Found a basalt altar of Yredelemnul. 2562 | D:3 | Reached skill level 4 in Stealth 2565 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, kennysheep_small_spiral, chequers_serial_rivers_large_a D:2: layout_loops_ring, chequers_serial_rivers_small_a, minivault_11, minmay_misc_feat_columns D:3: layout_loops_cross, nicolae_overflow_rhomboverflow, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.1 Short Blades | | 0.1 Maces & Flails | | 0.2 Dodging | | 2.6 Spellcasting | | 3.3 Conjurations | | 1.3 Fire Magic | | 3.7 Evocations | | 0.2 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Whip || 12 Short sword || 12 Fire: Sling || 5 Cast: Foxfire || 39 Scorch || 4 Read: Fog || 1 Amnesia || 1 Poison || 1 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 26