Zeppelin Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 4, D:1) a ball python corpse (skeletalised by now) (3, 13, D:1) a rat corpse (skeletalised by now) (10, -7, D:1) a ball python skeleton (10, -2, D:1) a frilled lizard skeleton (15, 21, D:1) a quokka corpse (skeletalised by now) (15, 32, D:1) a +0 sling (29, 1, D:1) a bat skeleton (31, 1, D:1) a +0 club a goblin skeleton (32, 3, D:1) a rat skeleton (39, -1, D:1) a kobold skeleton (40, 28, D:1) 5 stones a kobold corpse (skeletalised by now) (41, 31, D:1) a +0 short sword 3 stones (41, 32, D:1) a +0 whip (42, -3, D:1) a +0 dagger (42, 33, D:1) a rat corpse (skeletalised by now) (44, 31, D:1) a ball python skeleton (48, 27, D:1) a +0 robe (49, 3, D:1) a goblin corpse (skeletalised by now) (55, 25, D:1) a +0 robe Level 2 of the Dungeon (1, -26, D:2) a hobgoblin corpse (skeletalised by now) (1, -18, D:2) a +0 leather armour (1, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 3, D:2) a frilled lizard corpse (skeletalised by now) (2, -32, D:2) a frilled lizard corpse (skeletalised by now) (2, -13, D:2) an adder corpse (skeletalised by now) (3, -34, D:2) a rat corpse (skeletalised by now) (5, 6, D:2) a +0 buckler (11, -29, D:2) a rat skeleton (16, -45, D:2) a +0 ring mail (16, -38, D:2) a rat skeleton (16, -25, D:2) an adder skeleton (24, -23, D:2) a bat corpse (skeletalised by now) (27, -24, D:2) a +0 trident (29, -43, D:2) a +0 robe (31, -38, D:2) a rat corpse (skeletalised by now) (32, -9, D:2) a hobgoblin skeleton (32, -7, D:2) an adder skeleton (34, -42, D:2) a +0 falchion (34, -24, D:2) a +0 dagger 3 stones (37, -24, D:2) the +4 morningstar of the Lumpy Geomancers {elec, ^Contam Fly rElec rF+} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (43, -30, D:2) a bat corpse (skeletalised by now) (43, -15, D:2) a rat skeleton (45, -23, D:2) a +0 short sword a stone a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, 0, D:3) a +0 hand axe (14, -3, D:3) a +0 leather armour (25, 38, D:3) a rat corpse (skeletalised by now) (35, 10, D:3) a +0 whip (38, -1, D:3) a +0 club (47, -12, D:3) a +0 kite shield Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, -4, D:4) a +0 falchion (10, -15, D:4) an adder skeleton (15, 2, D:4) a hobgoblin skeleton (22, -10, D:4) a +0 flail of protection (23, -2, D:4) a +0 whip of freezing a stone a kobold skeleton (25, -10, D:4) a +0 club a goblin skeleton (28, -27, D:4) a +0 short sword (28, 6, D:4) a +0 giant club an ogre skeleton (32, -2, D:4) a +0 club a goblin skeleton (33, -2, D:4) a ball python skeleton (35, -10, D:4) a +0 dagger a +0 sling (36, -2, D:4) a +0 leather armour (44, -25, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (11, -16, D:5) a +0 plate armour (13, -10, D:5) a parchment of Swiftness (19, -4, D:5) a +0 dagger a +0 leather armour (19, 17, D:5) a +0 leather armour (20, -5, D:5) a +0 hand axe an orc skeleton (20, 22, D:5) a +0 scale mail (21, -5, D:5) a +0 club a +0 leather armour (22, -6, D:5) a +0 dagger a +0 robe an orc skeleton (22, 1, D:5) a +0 dagger (25, -4, D:5) a +0 falchion (28, -7, D:5) a +2 trident of flaming (28, 13, D:5) a +0 chain mail (31, 13, D:5) a +0 flail a gnoll corpse (skeletalised by now) (32, 14, D:5) a +0 dagger a +0 robe (36, 14, D:5) an adder corpse (skeletalised by now) (44, -1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) an adder corpse (4, 18, D:6) a +0 robe (5, 16, D:6) a +0 dagger a +0 robe