Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11430418126835237350 861 Zeppelin the Magician (level 7, -4/36 HPs) Began as a Deep Elf Fire Elementalist on Sept 17, 2026. Slain by an orc warrior ... wielding a +0 glaive (22 damage) ... on level 6 of the Dungeon on Sept 18, 2026. The game lasted 00:16:54 (4794 turns). Zeppelin the Magician (Deep Elf Fire Elementalist) Turns: 4794, Time: 00:16:54 Health: -4/36 AC: 6 Str: 5 XL: 7 Next: 71% Magic: 18/18 EV: 12 Int: 22 God: Gold: 361 SH: 0 Dex: 15 Spells: 0/18 levels left rFire . . . (100%) i - +2 sling "Haty" {freeze, +Blink rElec rN++ Stlth-} rCold . . . (100%) (no offhand) rNeg + + . (20%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) k - +0 cloak rCorr . (100%) (no gloves) SInv . j - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: mighty A: magic regeneration a: Convert to Beogh (0%), Evoke Blink (21%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 361 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword e - a +0 falchion g - a +3 dagger i - the +2 sling "Haty" (weapon) {freeze, +Blink rElec rN++ Stlth-} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. Missiles h - 13 boomerangs l - 2 darts of disjunction Armour a - a +0 robe (worn) f - an orb of guile j - a +2 pair of boots (worn) k - a +0 cloak (worn) Magical Staves d - a staff of alchemy Jewellery m - the ring "Nesun" {Fly Stlth+} (You found it on level 5 of the Dungeon) [ring of flight] Fly: It grants you flight. Stlth+: It makes you more stealthy. Wands c - a wand of iceblast (8) Scrolls c - a scroll of enchant weapon {unknown} x - a scroll of amnesia r - a scroll of revelation p - 2 scrolls of poison e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} l - 2 scrolls of teleportation {unknown} Potions b - 2 potions of brilliance m - 2 potions of might L - a potion of lignification d - 3 potions of curing {unknown} f - 2 potions of attraction {unknown} j - a potion of heal wounds {unknown} k - 3 potions of moonshine {unknown} Skills: + Level 0.1 Fighting + Level 1.0 Ranged Weapons + Level 2.8 Dodging + Level 5.1 Stealth * Level 6.2 Spellcasting * Level 2.6 Conjurations * Level 1.6 Hexes * Level 3.2 Translocations * Level 5.3 Fire Magic * Level 2.0 Alchemy * Level 2.1 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 60% 2d7 1% 2 c - Inner Flame Hex/Fire 22% N/A 6% 3 d - Volatile Blastmotes Fire/Tloc 50% 2d14 4% 3 e - Flame Wave Conj/Fire 24% 2d8 17% 4 f - Jinxbite Hex 26% 2d2 7% 2 g - Vampiric Draining Necr 6% 2d6 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 72% 1d6 3% 1 Slow Hex 52% N/A 4% 1 Gloom Hex/Necr 20% N/A 19% 3 Swiftness Air 6% N/A 26% 3 Dimensional Bullseye Hex/Tloc 8% N/A 32% 4 Airstrike Air 3% 2d(1-17) 65% 4 Chain Lightning Conj/Air 6% 3d8 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Vehumet Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The foxfire burns the orc warrior but does no damage. You encounter an orc. It is wielding a +0 club, wearing a ring of magical power and quivering boomerangs. The foxfire burns the white imp but does no damage. The foxfire burns the orc warrior but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the white imp! The white imp is burned terribly! The white imp is almost dead. (Press . to intensify the flame waves.) The orc warrior hits you from afar with a +0 glaive! The white imp barely misses you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) A wave of flame ripples out! The flame wave engulfs the white imp! The white imp is burned terribly! You kill the white imp! The flame wave engulfs the orc warrior. The orc warrior is lightly wounded. The orc warrior closely misses you. A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is moderately wounded. The flame wave engulfs the orc priest! The orc priest is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. You hear an angry hiss. You hear a shout! The orc warrior barely misses you. You feel very mighty all of a sudden. The orc warrior misses you. Casting: Flame Wave (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The orc priest hits you with a +0 dagger. The orc warrior hits you from afar with a +0 glaive!! Ouch! That really hurt! You die... ##...#..#########.##...... #..#.#......... #.##...... # #..#.####### #+##...... ##.#.## #...... #....# #...... #...#..# #...... #+###..## . ####### #...####.... ###@ooo...# #..o##..# #+#[... .##.# .# # .. .. ... You could see an orc warrior, an orc priest and 2 orcs. Vanquished Creatures A kobold geomancer (D:5) A black bear (D:5) An ogre (D:4) A phantom (D:5) A bombardier beetle (D:5) 3 jellies 4 clockroaches A drude (D:5) 2 sleepcaps (D:4) 2 orc wizards A gnoll (D:5) 9 adders A white imp (D:6) An ufetubus (D:5) 2 dart slugs 3 orcs (D:5) 6 endoplasms 5 hobgoblins 4 quokkas 8 ball pythons 6 bats 6 frilled lizards 8 goblins 8 kobolds 13 rats 98 creatures vanquished. Vanquished Creatures (others) An ufetubus (D:5) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 137 | D:1 | Learned a level 2 spell: Scorch 782 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 786 | D:2 | Learned a level 3 spell: Inner Flame 803 | D:2 | Identified the +2 sling "Haty" {freeze, +Blink rElec rN++ | Stlth-} 1275 | D:2 | Identified the +4 morningstar of the Lumpy Geomancers | {elec, ^Contam Fly rElec rF+} 1293 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1297 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1729 | D:3 | Found a faded altar of an unknown god. 2195 | D:3 | Reached skill level 1 in Translocations 2408 | D:4 | Reached skill level 4 in Spellcasting 2469 | D:4 | Reached XP level 5. HP: 28/28 MP: 11/13 2684 | D:4 | Reached skill level 5 in Spellcasting 2684 | D:4 | Reached XP level 6. HP: 25/32 MP: 10/15 2689 | D:4 | Learned a level 4 spell: Flame Wave 2692 | D:4 | Learned a level 2 spell: Jinxbite 2880 | D:4 | Reached skill level 1 in Alchemy 2880 | D:4 | Reached skill level 1 in Evocations 3071 | D:4 | Found a shimmering blue altar of Sif Muna. 3071 | D:4 | Found a radiant altar of Vehumet. 3560 | D:5 | Entered Level 5 of the Dungeon 3562 | D:5 | Identified the ring "Nesun" {Fly Stlth+} 3646 | D:5 | Reached skill level 1 in Hexes 3668 | D:5 | Reached XP level 7. HP: 6/36 MP: 7/17 3904 | D:5 | Reached skill level 5 in Fire Magic 4019 | D:5 | Found a shimmering altar of Xom. 4054 | D:5 | Reached skill level 5 in Stealth 4054 | D:5 | Reached skill level 6 in Spellcasting 4399 | D:5 | Reached skill level 1 in Ranged Weapons 4580 | D:5 | Learned a level 3 spell: Vampiric Draining 4794 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, nicolae_titane D:2: minmay_general_purpose_star, layout_loops_ring D:3: layout_loops_corners, shapermc_ecumenical_altar_notcrosses D:4: kennysheep_six_static_rooms, layout_basic, chequers_temple_overflow_statue_of_worship, hellmonk_no_cap D:5: layout_cave_pools, nicolae_overflow_some_kind_of_shallow_water_thing, minmay_puff D:6: nicolae_cairo_tiling_large, layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.1 Translocations | 1 2 3 | 3.2 Spellcasting | 4 5 6 | 6.2 Fire Magic | 4 5 | 5.3 Alchemy | 1 2 | 2.0 Evocations | 1 2 | 2.1 Hexes | 1 | 1.6 Conjurations | 2 | 2.6 Ranged Weapons | 1 | 1.0 Fighting | | 0.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 10 | | || 10 Melee: Dagger | 10 | | || 10 Fire: Sling | | 24 | 3 || 27 Throw: Boomerang | | 1 | || 1 Cast: Foxfire | 71 | 59 | 29 || 159 Scorch | 4 | 14 | 1 || 19 Inner Flame | | 2 | 2 || 4 Flame Wave | | 1 | 4 || 5 Drink: Might | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | 3 | 3 | || 6 Stab: Sleeping | 1 | | || 1 Armour: Robe | 13 | 26 | 18 || 57 Dodge: Dodged | 11 | 26 | 17 || 54