Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9201516679358570740 336 Zeppelin the Magician (level 6, -4/32 HPs) Began as a Deep Elf Fire Elementalist on Oct 7, 2026. Was an Initiate of Sif Muna. Killed by an exploding orc (36 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:14:03 (2865 turns). Zeppelin the Magician (Deep Elf Fire Elementalist) Turns: 2865, Time: 00:14:04 Health: -4/32 AC: 6 Str: 5 XL: 6 Next: 28% Magic: 9/16 EV: 13 Int: 28 God: Sif Muna [......] Gold: 166 SH: 0 Dex: 21 Spells: 3/16 levels left rFire . . . (100%) j - +3 quarterstaff of Context {protect, rPois Stlth+} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +1 robe rPois + (33%) r - +0 hat {Will+} rElec . (100%) p - +0 cloak rCorr . (100%) i - +1 Delatra's gloves {ID++} SInv . (no boots) Will +.... (no amulet) Stlth ++++ b - +6 ring of dexterity HPRegen 0.25/turn f - +6 ring of intelligence MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection d - a +2 short sword of electrocution g - the +2 spear of Niang {freeze, rElec Dex+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. j - the +3 quarterstaff of Context (weapon) {protect, rPois Stlth+} (You acquired it on level 2 of the Dungeon) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. l - a +0 flail of venom Missiles e - 6 javelins n - 6 poisoned darts s - 3 atropa-tipped darts Armour a - a +1 robe (worn) i - the +1 Delatra's gloves (worn) {ID++} (You found it on level 2 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. p - a +0 cloak (worn) r - a +0 hat of willpower (worn) Jewellery b - a +6 ring of dexterity (worn) f - a +6 ring of intelligence (worn) h - a +6 ring of strength m - a +5 ring of evasion Talismans k - a dragon-coil talisman o - a quill talisman q - an inkwell talisman Scrolls I - 3 scrolls of immolation f - a scroll of fear Potions g - a potion of magic f - 3 potions of moonshine {unknown} k - a potion of ambrosia {unknown} j - 2 potions of brilliance {unknown} d - a potion of enlightenment {unknown} l - 2 potions of heal wounds {unknown} n - a potion of invisibility {unknown} o - a potion of cancellation {unknown} Skills: + Level 0.1 Short Blades + Level 0.5 Maces & Flails + Level 3.2 Dodging + Level 4.3 Stealth * Level 5.6 Spellcasting * Level 2.7 Conjurations * Level 1.0 Hexes * Level 1.0 Translocations * Level 4.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 62% 2d7 1% 2 c - Inner Flame Hex/Fire 22% N/A 6% 3 d - Volatile Blastmotes Fire/Tloc 44% 2d13 6% 3 e - Flame Wave Conj/Fire 27% 2d9 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 92% 1d7 1% 1 Apportation Tloc 26% N/A 4% 1 Summon Small Mammal Summ 28% N/A 6% 1 Lesser Beckoning Tloc 26% N/A 6% 2 Teleport Other Tloc 13% N/A 12% 3 Call Canine Familiar Summ 7% N/A 19% 3 Borgnjor's Vile Clutch Necr/Erth 3% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe (chance to affect: 89%) The orc is filled with an inner flame. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal. The jackal is lightly wounded. The foxfire burns the jackal. The jackal is heavily wounded. The jackal closely misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal completely misses you. The foxfire burns the jackal but does no damage. The jackal is heavily wounded. The foxfire burns the jackal. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you but does no damage. Your foxfire dissipates! The foxfire burns the jackal. You kill the jackal! Sif Muna accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. Sif Muna accepts your kill. The orc explodes! The fiery explosion engulfs you!!! Ouch! That really hurt! You die... #. ... #. ..... .# # # #. ......#.. .#. #.##. ...... #.# #o###... ...# #.# #o.o§o.# ##.#####.# #§# #....<##.# #.######§§...##.### #.....o§)@........####### ####..##§§...##.........# #..##.....######.###.# #..####.### #.# #§# #..# #.# #.# #§# #######..####.# #.# #§# ..............# #.# #§# #######..###### #.# #.# #..# ### #.# #§# You could see an orc. Vanquished Creatures 2 orc priests (D:3) Natasha (twice) (D:2) 4 orc wizards 5 adders 2 dart slugs 2 ribbon worms 17 orcs 7 endoplasms 10 hobgoblins A jackal (D:4) 3 quokkas 4 ball pythons 2 bats 8 goblins 7 kobolds 4 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 270 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 273 | D:1 | Learned a level 2 spell: Scorch 1143 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/10 1147 | D:2 | Learned a level 3 spell: Inner Flame 1279 | D:2 | Encountered Natasha 1287 | D:2 | Killed Natasha 1288 | D:2 | Reached skill level 4 in Spellcasting 1288 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1328 | D:2 | Learned a level 3 spell: Volatile Blastmotes 1444 | D:2 | Identified the +2 spear of Niang {freeze, rElec Dex+3} 1657 | D:2 | Encountered Natasha 1659 | D:2 | Killed Natasha 1773 | D:2 | Found the +1 Delatra's gloves {ID++} 1786 | D:2 | Reached XP level 5. HP: 26/28 MP: 8/14 1809 | D:2 | Got the +1 Delatra's gloves {ID++} 2081 | D:2 | Identified a scroll of acquirement 2081 | D:2 | Acquired the +3 quarterstaff of Context {protect, rPois | Stlth+} 2088 | D:2 | Learned a level 3 spell: Volatile Blastmotes 2093 | D:2 | Learned a level 4 spell: Flame Wave 2199 | D:3 | Reached skill level 5 in Spellcasting 2323 | D:3 | Reached XP level 6. HP: 32/32 MP: 13/16 2546 | D:3 | Reached skill level 1 in Translocations 2549 | D:3 | Found a shimmering blue altar of Sif Muna. 2591 | D:3 | Became a worshipper of Sif Muna the Loreminder 2706 | D:3 | Reached skill level 1 in Hexes 2865 | D:4 | Killed by an exploding orc... ignited by their inner flame Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, columned_hall_lemuel, minmay_bisected D:2: layout_loops_ring, grunt_ministairs_8, serial_bayou_crossing, nicolae_eternal_life, grunt_decor_one_mirror, pf_guarded_unrand_delatra, uniq_natasha D:3: layout_basic, nicolae_sif_muna_archmage's_trap, kennysheep_generic_room_15 D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 | 4.2 Stealth | 3 4 | 4.3 Spellcasting | 4 5 | 5.6 Conjurations | 2 | 2.7 Dodging | 3 | 3.2 Translocations | 1 | 1.0 Hexes | 1 | 1.0 Short Blades | | 0.1 Maces & Flails | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 12 || 17 Melee: Club | 4 | || 4 Dagger | 1 | || 1 Short sword | | 5 || 5 Quarterstaff | | 7 || 7 Cast: Foxfire | 39 | 73 || 112 Scorch | 1 | 6 || 7 Inner Flame | 1 | 6 || 7 Read: Teleportation | 1 | 1 || 2 Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Fear | | 1 || 1 Enchant armour | | 1 || 1 Acquirement | | 1 || 1 Amnesia | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Stab: Sleeping | 2 | || 2 Distracted | | 1 || 1 Armour: Robe | 6 | 16 || 22 Dodge: Dodged | 10 | 13 || 23