Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1959881050937593036 16 Zeppelin the Firebug (level 2, -3/15 HPs) Began as a Deep Elf Fire Elementalist on Oct 22, 2026. Slain by Terence ... wielding a +0 morningstar (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (966 turns). Zeppelin the Firebug (Deep Elf Fire Elementalist) Turns: 966, Time: 00:02:53 Health: -3/15 AC: 5 Str: 5 XL: 2 Next: 41% Magic: 4/8 EV: 11 Int: 25 God: Gold: 58 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +2 pair of gloves SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ g - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) f - a +0 dagger Armour a - a +0 robe (worn) b - quicksilver dragon scales c - a +2 pair of gloves (worn) Jewellery d - an amulet of chemistry (worn) g - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 3.8 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 12% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Jinxbite Hex 6% 2d2 16% 2 Stone Arrow Conj/Erth 12% 3d7 24% 3 Call Canine Familiar Summ 3% N/A 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ball python! You kill the ball python! Your foxfire dissipates. Your Stealth skill increases to level 3! Magic restored. You open the door. You encounter an endoplasm. Found a stone staircase leading down. You encounter Terence the Veteran. He is wielding a +0 morningstar and carrying a wand of flame. Found 21 gold pieces, a hand axe and a leather armour. There is an open door here. Unknown command. You close the door. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Okay, then. Okay, then. You open the door. There is an open door here. You encounter a rat. The helpless Terence fails to defend himself. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 morningstar. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. Terence's fire resistance burns away. Terence zaps a wand. The puff of flame hits you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ..........# .[.).$r..####### #..>.....#.....# #........#.....# ##........#.....# #.......# #.....# #.......# #.....# #.$...@@# #.....# ####'#### #.....# #.# #.....# #.######.....####### #................<.. #################### #.............. #.#########.#.# #.# #.#.. You could see Terence (combustible) and a rat. Vanquished Creatures A hobgoblin (D:1) 5 ball pythons 4 endoplasms 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 175 | D:1 | Learned a level 2 spell: Scorch 905 | D:2 | Encountered Terence 966 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.1 Conjurations | | 1.1 Fire Magic | | 3.8 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Short sword || 6 Cast: Foxfire || 30 Scorch || 2 Read: Poison || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 4