Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12263228604032987761 7 Zeppelin the Firebug (level 1, 0/10 HPs) Began as a Deep Elf Fire Elementalist on Oct 22, 2026. Slain by Terence ... wielding a +0 trident (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (745 turns). Zeppelin the Firebug (Deep Elf Fire Elementalist) Turns: 745, Time: 00:02:15 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 5/6 EV: 11 Int: 19 God: Gold: 60 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . (100%) d - +0 halberd (entangle) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: hasted, very quick A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 hand axe c - a +0 dagger d - a +0 halberd of entangling (weapon) e - a +0 short sword Armour a - a +0 robe (worn) Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 3.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Soul Splinter Necr 12% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 34% 2d6 4% 2 Magic Dart Conj 28% 1d4 10% 1 Summon Small Mammal Summ 12% N/A 16% 1 Inner Flame Hex/Fire 10% N/A 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Done exploring. You climb downwards. There is a stone staircase leading up here. You open the door. You encounter Terence the Veteran. He is wielding a +0 trident. Found a stone staircase leading down. There is an open door here. The helpless Terence fails to defend himself. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Terence barely misses you. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, chance to affect: 50%) Okay, then. Casting: Soul Splinter (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, chance to affect: 50%) Okay, then. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 trident. You die... Terence says, "Finally, peace and quiet." +###...## ....>...# ........+ ........# ........# ........###### ........'...<# ......v.###### .......@# ......v@# #######.# #.# #.. ##. # You could see Terence (ally target). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeppelin the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 733 | D:1 | Learned a level 1 spell: Soul Splinter 739 | D:2 | Encountered Terence 745 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic, corner_web_ring, interstate_on_off, uniq_sigmund, uniq_jessica, uniq_terence Action || total ---------------------------++------- Attack: Normal || 3 Melee: Halberd || 3 Cast: Foxfire || 11 Drink: Haste || 1 Read: Silence || 1 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 5