Zeppelin Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 17, D:1) a +0 whip 5 stones (3, 8, D:1) a ball python corpse (skeletalised by now) (7, -1, D:1) a +0 dagger 3 stones (8, -17, D:1) a +0 spear (9, -10, D:1) a bat skeleton (13, -15, D:1) a ball python skeleton (20, 10, D:1) a quokka skeleton (22, 26, D:1) a +0 hand axe (26, -2, D:1) a +0 club a kobold skeleton (28, 5, D:1) 2 stones a kobold skeleton (39, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 20, D:1) a +0 glaive (58, 9, D:1) a rat corpse (skeletalised by now) (59, 8, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (61, 1, D:1) a +0 short sword Level 2 of the Dungeon (0, 12, D:2) a +0 mace (6, 18, D:2) a +0 ring mail (8, 23, D:2) a +0 club (8, 24, D:2) a +0 flail a gnoll corpse (skeletalised by now) (11, 26, D:2) a +0 flail (19, 40, D:2) a +0 ring mail (29, 23, D:2) a +0 dagger (29, 27, D:2) an adder skeleton (32, 26, D:2) a +0 mace (37, 14, D:2) a +0 robe a +0 leather armour of fire resistance (40, 1, D:2) a +0 short sword (40, 26, D:2) a +0 club (53, 30, D:2) a +0 leather armour (54, 39, D:2) a bat skeleton (57, 7, D:2) the +1 ring mail of Plasticity {rElec rC++ Dex-5} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (65, 10, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, 17, D:3) a +0 ring mail (8, 22, D:3) a bat corpse (8, 23, D:3) a +0 dagger (13, 20, D:3) a hobgoblin corpse (28, -5, D:3) an orc corpse (30, -7, D:3) a +0 club a goblin corpse (30, -6, D:3) a +0 dagger an orc corpse (30, -5, D:3) a +0 whip a +0 ring mail (30, -4, D:3) a +0 dagger