ZeroLRS Level 1 of the Dungeon (5, 18, D:1) a quokka corpse (skeletalised by now) (7, 14, D:1) a jackal corpse (skeletalised by now) (8, 21, D:1) a bat corpse (skeletalised by now) (9, -3, D:1) a +0 dagger (19, 1, D:1) 6 stones (19, 11, D:1) a rat corpse (skeletalised by now) (23, 20, D:1) a ball python skeleton (23, 21, D:1) a +0 club a goblin skeleton a ball python skeleton (24, 20, D:1) a ball python skeleton (28, 31, D:1) a +0 dagger a goblin skeleton (31, 36, D:1) a +0 battleaxe (32, 7, D:1) a +0 plate armour (37, 42, D:1) 2 boomerangs (38, 30, D:1) a +0 mace (41, 20, D:1) a +0 club (46, 41, D:1) a rat corpse (skeletalised by now) (50, 18, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (53, 1, D:1) a ball python corpse (skeletalised by now) (55, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 2, D:2) a +0 mace (4, -10, D:2) the +2 kite shield of the Hunter {*Corrode rElec rN+ Str+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (6, -46, D:2) 2 poisoned darts a frilled lizard corpse (skeletalised by now) (10, -54, D:2) a +0 dagger (16, -48, D:2) an orb of mayhem (19, -30, D:2) a +0 kite shield (24, -14, D:2) a rat skeleton (26, -47, D:2) a bat skeleton (28, -47, D:2) a +0 ring mail (29, -15, D:2) a hobgoblin skeleton (32, -51, D:2) an adder skeleton (42, -5, D:2) a ring of poison resistance (45, 0, D:2) a bat corpse (skeletalised by now) (46, -31, D:2) a +0 war axe 5 stones a kobold corpse (skeletalised by now) (48, -30, D:2) a +1 dagger (48, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, 3, D:3) an adder corpse (8, 6, D:3) a +0 dagger a +0 dagger a +0 robe