ZombieMERC Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 43, D:1) a +0 club (18, 25, D:1) a jackal corpse (skeletalised by now) (23, 1, D:1) a +0 short sword (24, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 32, D:1) a jackal corpse (skeletalised by now) (37, 44, D:1) a +2 dagger of speed (44, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (14, -3, D:2) the +4 mace of the Lusting Gods {pain, ^Drain rC++ rCorr} ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (16, 2, D:2) a rat skeleton (16, 16, D:2) a bat corpse (skeletalised by now) (17, 3, D:2) a +0 short sword a kobold skeleton (17, 17, D:2) a +0 ring mail (18, 14, D:2) an adder corpse (skeletalised by now) (19, 6, D:2) an adder skeleton (29, -2, D:2) 2 javelins (30, 13, D:2) a +0 spear (31, 33, D:2) a +0 short sword (39, 23, D:2) a hobgoblin skeleton (56, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (13, -13, D:3) a quokka corpse (18, -31, D:3) a +0 club a goblin corpse (19, -32, D:3) a frilled lizard corpse (19, -31, D:3) a ball python corpse (25, -6, D:3) a +0 club (28, -24, D:3) a +0 dagger a kobold corpse (skeletalised by now)