ZombieMERC Level 1 of the Dungeon (10, 16, D:1) 4 javelins (17, 2, D:1) a bat corpse (skeletalised by now) (21, 5, D:1) a +4 dagger (unseen) (26, 16, D:1) a frilled lizard corpse (skeletalised by now) (39, 26, D:1) an inkwell talisman Level 2 of the Dungeon (8, -16, D:2) a +3 sling of electrocution (9, -36, D:2) a +0 mace (11, -29, D:2) a +0 short sword a +0 whip 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (12, -29, D:2) a +0 dagger (16, -22, D:2) a frilled lizard corpse (skeletalised by now) (28, -6, D:2) a +1 antimagic short sword 4 stones (32, -16, D:2) a rat corpse (skeletalised by now) (33, -24, D:2) a +0 war axe (35, -2, D:2) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (39, -30, D:2) a +0 short sword (40, -11, D:2) the inkwell talisman of Weightlessness {*Corrode Dex+5} [inkwell talisman] *Corrode: It may corrode you when you take damage. Dex+5: It affects your dexterity (+5). (40, -10, D:2) a +0 club a +0 sling a goblin skeleton (45, -1, D:2) a bat corpse (skeletalised by now) (45, 0, D:2) a +0 whip (46, 0, D:2) a +0 dagger 3 stones (47, -9, D:2) a +2 dagger of electrocution (unseen) (49, -3, D:2) a +0 leather armour Level 3 of the Dungeon (1, -5, D:3) an adder corpse (skeletalised by now) (1, -2, D:3) a +0 flail a +0 scale mail (2, -5, D:3) a ball python corpse (skeletalised by now) (7, 3, D:3) a +0 shortbow (7, 22, D:3) a +0 hand axe (9, 4, D:3) a quokka corpse (skeletalised by now) (13, 14, D:3) an adder corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (16, 3, D:3) a hobgoblin corpse (skeletalised by now) (19, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 19, D:3) a quokka corpse (skeletalised by now) (29, -6, D:3) a +0 hand axe (29, 10, D:3) a +0 long sword a goblin corpse (skeletalised by now) (30, 10, D:3) a +1 dagger of draining a +0 sling (31, 6, D:3) a +0 dagger (44, -13, D:3) an orb of attunement (unseen) Level 4 of the Dungeon (6, 4, D:4) a ball python skeleton (15, 10, D:4) a +0 hand axe an orc skeleton (21, -12, D:4) an adder corpse (skeletalised by now) (21, 14, D:4) a hobgoblin corpse (skeletalised by now) (21, 23, D:4) a +0 falchion (25, 15, D:4) a hobgoblin corpse (skeletalised by now) (26, 1, D:4) a +0 leather armour (27, 23, D:4) a +0 short sword a +0 leather armour (31, -24, D:4) a +0 club 4 stones a +0 ring mail a kobold corpse (skeletalised by now) (33, 20, D:4) a +0 club a +0 ring mail (42, 2, D:4) a +0 dagger a goblin skeleton (43, 20, D:4) a +0 scale mail (46, 20, D:4) a +0 spear (47, -25, D:4) a quokka corpse (skeletalised by now) (47, 18, D:4) a +0 cloak Level 5 of the Dungeon (0, 9, D:5) a +0 flail (10, 11, D:5) a +0 quarterstaff (12, 13, D:5) 8 gold pieces