Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12508974232906678344 8 ZooBaloo the Magician (level 2, 16/21 HPs) Began as a Djinni Fire Elementalist on Apr 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (121 turns). ZooBaloo the Magician (Djinni Fire Elementalist) Turns: 121, Time: 00:00:43 Health: 16/21 AC: 2 Str: 7 XL: 2 Next: 15% Gold: 22 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Potions d - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! You encounter a jackal. The jackal barks! x2 The foxfire burns the jackal. The jackal is almost dead. The foxfire burns the jackal. You kill the jackal! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal. The jackal is severely wounded. You encounter a jackal. The foxfire burns the jackal. You kill the jackal! You encounter a jackal. Found a smoky orange potion. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal. You kill the jackal! You have reached level 2! The foxfire burns the jackal. The jackal is heavily wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the jackal but does no damage. The jackal is heavily wounded. The foxfire burns the jackal but does no damage. The jackal is heavily wounded. The jackal barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you. The foxfire burns the jackal. You kill the jackal! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..#####..##### #+# ................ ........#...#### .(#####.#.#...# #.#.###... #.#.# ### #.#+####### ####.......v.## #.....@...§.... #.###..§§§..†## .. +.§§....... # #.......... #.....?...! #########.. . There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ZooBaloo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ZooBaloo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 121 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, basic_ecumenical_altar, minmay_small_reverse_x Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 9 Armour: Robe || 1 Dodge: Dodged || 6